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My name is Max, and I am an enthusiastic user of GBStudio. I would like to propose a feature that I believe could greatly enhance the creative possibilities for GBStudio users: the ability to modify VRAM tiles through a script.
Feature Description: The proposed feature would allow users to dynamically modify VRAM tiles, with the option to select the VRAM Bank (0 or 1) and use a PNG file for the VRAM. Additionally, it is essential to have the capability to modify original GBStudio data, such as dialogues. This capability would enable users to create more complex visual effects, customize textures and game data in real-time, and add a higher degree of interactivity to the games created with GBStudio.
Benefits:
Enable the creation of more dynamic and complex visual effects
Enhance interactivity and customization within games
Expand the creative potential for GBStudio users
Example Script: Here is a conceptual example of how the script interface might look:
vramTiles = {
X = 0,
Y = 0,
VRAMBank = 0, -- Option to select VRAM Bank (0 or 1)
Tileset = "Select from dropdown menu",
Tile = "#0",
VRAMFile = "path/to/your/file.png"
}
This interface would provide users with an intuitive way to select and modify VRAM tiles, specify the VRAM Bank, and use a PNG file for VRAM data.
Examples of Use Cases:
Changing the tileset based on player actions
Updating tile textures in real-time
Modifying original GBStudio data, such as dialogues, dynamically
Creating advanced animation effects
While I am not a script developer myself, I strongly believe that this feature could be a valuable addition to GBStudio. I am available to discuss this proposal in more detail and provide any further information required.
Thank you for your time and for your incredible work on GBStudio!
Best regards, Max
The text was updated successfully, but these errors were encountered:
My name is Max, and I am an enthusiastic user of GBStudio. I would like to propose a feature that I believe could greatly enhance the creative possibilities for GBStudio users: the ability to modify VRAM tiles through a script.
Feature Description: The proposed feature would allow users to dynamically modify VRAM tiles, with the option to select the VRAM Bank (0 or 1) and use a PNG file for the VRAM. Additionally, it is essential to have the capability to modify original GBStudio data, such as dialogues. This capability would enable users to create more complex visual effects, customize textures and game data in real-time, and add a higher degree of interactivity to the games created with GBStudio.
Benefits:
Example Script: Here is a conceptual example of how the script interface might look:
vramTiles = {
X = 0,
Y = 0,
VRAMBank = 0, -- Option to select VRAM Bank (0 or 1)
Tileset = "Select from dropdown menu",
Tile = "#0",
VRAMFile = "path/to/your/file.png"
}
This interface would provide users with an intuitive way to select and modify VRAM tiles, specify the VRAM Bank, and use a PNG file for VRAM data.
Examples of Use Cases:
While I am not a script developer myself, I strongly believe that this feature could be a valuable addition to GBStudio. I am available to discuss this proposal in more detail and provide any further information required.
Thank you for your time and for your incredible work on GBStudio!
Best regards, Max
The text was updated successfully, but these errors were encountered: