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index.ejs
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>WebSocket Whiteboard Example</title>
<script src="/client.js" type="text/javascript" charset="utf-8"></script>
<link rel="stylesheet" href="/client.css">
<!-- Game engine library and setting -->
<script type="text/javascript" src="akihabara/gbox.js"></script>
<script type="text/javascript" src="akihabara/iphopad.js"></script>
<script type="text/javascript" src="akihabara/trigo.js"></script>
<script type="text/javascript" src="akihabara/toys.js"></script>
<script type="text/javascript" src="akihabara/help.js"></script>
<script type="text/javascript" src="akihabara/tool.js"></script>
<script type="text/javascript" src="akihabara/gamecycle.js"></script>
<script type="text/javascript" src="sound/sound.js"></script>
<style>BODY { -webkit-user-select:none; margin:0px}</style>
<meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;" />
<!-- Actual game -->
<script type="text/javascript" src="communication.js"></script>
<script type="text/javascript" src="game.js"></script>
<script type="text/javascript" src="playermongoman.js"></script>
<script type="text/javascript" src="playerghost.js"></script>
<script type="text/javascript" src="remoteplayer.js"></script>
</head>
<body>
</body>
</html>