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Thread per WssSession or all WssSession using the same thread?
I intend use Queue to save buffer per Session for async handle packet but I dont know WssSession use one thread for all session or thread per session.
internal partial class PlayerSession : WssSession
public override void OnWsReceived(byte[] buffer, long offset, long size)
Thanks and have a good day.
The text was updated successfully, but these errors were encountered:
Thread per WssSession or all WssSession using the same thread?
I intend use Queue to save buffer per Session for async handle packet but I dont know WssSession use one thread for all session or thread per session.
Thanks and have a good day.
The text was updated successfully, but these errors were encountered: