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Hello, currently play2-elasticsearch could have local node's, but these nodes will be local. no matter what you want and you have no control over them.
So if you start: Node node = nodeBuilder().clusterName("yourclustername").node();
you would append your node to the cluster yourclustername. if the cluster doesn't exists it would create it.
so the node discovery/transport wouldn't be local. But it would still be a embedded
search server. currently you only have two options. local discovery/transport or not.
But I think its time to have local discovery/transport and the normal discovery/transport in your local elasticsearch. also you should have a way to configure client() to false/true or data to false/true since you could create a proxy node that just act as a client.
The text was updated successfully, but these errors were encountered:
Hello, currently play2-elasticsearch could have local node's, but these nodes will be local. no matter what you want and you have no control over them.
But in the elasticsearch APIs there are ways to have local nodes that still connect to a cluster: http://www.elasticsearch.org/guide/en/elasticsearch/client/java-api/current/client.html#node-client
So if you start: Node node = nodeBuilder().clusterName("yourclustername").node();
you would append your node to the cluster yourclustername. if the cluster doesn't exists it would create it.
so the node discovery/transport wouldn't be local. But it would still be a embedded
search server. currently you only have two options. local discovery/transport or not.
But I think its time to have local discovery/transport and the normal discovery/transport in your local elasticsearch. also you should have a way to configure client() to false/true or data to false/true since you could create a proxy node that just act as a client.
The text was updated successfully, but these errors were encountered: