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- Cite with Image // Christian Noss
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Man kann nicht nicht kommunizieren.
-Paul Watzlawick, Philosoph, Psychotherapeut und Kommunikationswissenschaftler
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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- Bilder wo et voll ist // Christian Noss
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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- About Screendesign // Christian Noss
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- Demo // Christian Noss
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Hier wird ein Zitat hübsch angezeigt.
-Max Mustermann, Beispiel
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
ist die handlungs- und bedeutungsbezogene, menschliche Sicht der Welt.
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Orientierung schaffen
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Orientierung schaffen
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reduzieren: Unwichtiges weglassen
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strukturieren: Muster bilden
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hierarchisieren: Bezüge herstellen
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Orientierung schaffen
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reduzieren
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strukturieren
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hierarchisieren
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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- Pen & Paper // Christian Noss
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Pen & Paper
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Hey, da ist ja auch ne rechte Hirnhälfte!
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- David Gray // Christian Noss
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- Was guckst Du? // Christian Noss
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- Mission Statement // MI Bachelor // Christian Noss
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Mission Statement // MI Bachelor
Absolventen der Medieninformatik analysieren, realisieren, betreiben und evaluieren informationstechnische Prozesse und Systeme zur Gestaltung, Produktion, Bearbeitung, Distribution und Nutzung medienbasierter Informationen.
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Das Studium der Medieninformatik zielt somit im Kern auf die Vermittlung entsprechender Methoden, Techniken und Denkweisen der Informatik. Absolvent*innen der Medieninformatik arbeiten dabei vorwiegend in Teams und müssen dort ihre erworbenen Kompetenzen einbringen können – hier ist Interdisziplinarität gefragt, erwünscht und gefordert. Auch darauf bereitet das Studium der Medieninformatik vor: es vermittelt Sichtweisen und Techniken aus verschiedenen Fachgebieten, von Computergrafik über Mensch-Computer-Interaktion bis Videoproduktion, von Kommunikationsdesign über Programmentwicklung bis Marketing.
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- System // Christian Noss
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Was ist ein System?
A group of things, pieces of equipment, etc. that are connected or work together. Cambridge Dictionary
Unter Prozess versteht man die Gesamtheit aufeinander einwirkender Vorgänge innerhalb eines Systems. So werden mittels Prozessen Materialien, Energien oder auch Informationen zu neuen Formen transformiert, gespeichert oder aber allererst transportiert. Gabler Wirtschaftslexikon
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Was ist ein Prozess?
A series of actions that you take in order to achieve a result. Cambridge Dictionary
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- Los geht's // Christian Noss
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- Digitales Tool für Amateurschiedsrichter // Christian Noss
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- Mike Rode Matrix // Christian Noss
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Mike Rode Matrix
Legen Sie eine Mike Rode Matrix an. Variieren Sie auf der X-Achse die Form der Augenbrauen und auf der Y-Achse die Form des Mundes in jeweils 5 Schritten. Ziel ist es, verschiedene Ausdrucksmöglichkeiten für Emotionen zu gewinnen.
Nehmen Sie ein DIN A4 Blatt und falten Sie es mittig über die lange Seite. Zeichnen Sie dann im oberen Teil ein einfaches, aber möglichst charakteristisches Portrait von sich selbst. Danach zeichnen Sie auf der Rückseite eines von Ihrem Nebenmann/-frau.
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Tauschen Sie sich aus, vergleichen Sie die Portraits, wählen Sie das, welches Sie am Besten wieder gibt.
Zeichnen Sie jeweils 3 Varianten von den aufgeführten Begriffen. Die erste Variante sollte stets die einfachste/ reduzierteste sein. Die zweite und dritte Variante dürfen jeweils mehr Details enthalten.
Visualisieren Sie folgende verwandschaftlichen Beziehungen:
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Tom ist 42 Jahre alt und hat zwei Schwestern: Lea und Martha. Lea ist 40 und hat drei Kinder: Simon (12) und die Zwillinge Josuha und Paul, beide sind (6) Jahre alt. Leas erster Mann starb bei einem Autounfall. Leas zweiter Mann heißt Michael und ist 44 Jahre alt. Michael hat aus seiner ersten Ehe mit Claire zwei Töchter: Rachel und July. Rachel ist 9 und July 13 Jahre alt. Martha ist 36 Jahre alt und lebt mit Ihrer Partnerin Liss zusammen. Tom ist mit Rebecca (39) verheiratet. Sie haben ein Kind: Toby (8).
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- Menschen // Christian Noss
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Menschen
Zeichnen Sie einen Mensch nach der Gray-Methode bei folgenden Aktivitäten und beschriften Sie Ihre Visualisierung:
Visualisieren Sie den Ablauf beim Ticketkauf für ein Konzert. Dabei soll folgender Prozess visualisiert werden:
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Das Ticket wird online via Computer oder Tablet gekauft. Nach dem Kauf erhält die Käuferin ein Online Ticket mit QR Code. Selbiges muss
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Finden Sie Visualisierungen für die erforderlichen Entitäten.
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Entitäten: Konzepte, Personen, Knoten, Gegenstände … Dinge mit einer Identität
Designer // Kommunikationsdesign in der Medieninformatik // Geschäftsführender Gesellschafter der Klickmeister GmbH
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Was guckst Du?
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Mission Statement // MI Bachelor
Absolventen der Medieninformatik analysieren, realisieren, betreiben und evaluieren informationstechnische Prozesse und Systeme zur Gestaltung, Produktion, Bearbeitung, Distribution und Nutzung medienbasierter Informationen.
-
Das Studium der Medieninformatik zielt somit im Kern auf die Vermittlung entsprechender Methoden, Techniken und Denkweisen der Informatik. Absolvent*innen der Medieninformatik arbeiten dabei vorwiegend in Teams und müssen dort ihre erworbenen Kompetenzen einbringen können – hier ist Interdisziplinarität gefragt, erwünscht und gefordert. Auch darauf bereitet das Studium der Medieninformatik vor: es vermittelt Sichtweisen und Techniken aus verschiedenen Fachgebieten, von Computergrafik über Mensch-Computer-Interaktion bis Videoproduktion, von Kommunikationsdesign über Programmentwicklung bis Marketing.
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Was ist ein System?
A group of things, pieces of equipment, etc. that are connected or work together. Cambridge Dictionary
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Was ist ein Prozess?
Unter Prozess versteht man die Gesamtheit aufeinander einwirkender Vorgänge innerhalb eines Systems. So werden mittels Prozessen Materialien, Energien oder auch Informationen zu neuen Formen transformiert, gespeichert oder aber allererst transportiert. Gabler Wirtschaftslexikon
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Was ist ein Prozess?
A series of actions that you take in order to achieve a result. Cambridge Dictionary
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Legen Sie eine Mike Rode Matrix an. Variieren Sie auf der X-Achse die Form der Augenbrauen und auf der Y-Achse die Form des Mundes in jeweils 5 Schritten. Ziel ist es, verschiedene Ausdrucksmöglichkeiten für Emotionen zu gewinnen.
Beschriften Sie die Visualisierung (Headline und so).
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Selbstportrait
Nehmen Sie ein DIN A4 Blatt und falten Sie es mittig über die lange Seite. Zeichnen Sie dann im oberen Teil ein einfaches, aber möglichst charakteristisches Portrait von sich selbst. Danach zeichnen Sie auf der Rückseite eines von Ihrem Nebenmann/-frau.
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Tauschen Sie sich aus, vergleichen Sie die Portraits, wählen Sie das, welches Sie am Besten wieder gibt.
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Vokabeln
Zeichnen Sie jeweils 3 Varianten von den aufgeführten Begriffen. Die erste Variante sollte stets die einfachste/ reduzierteste sein. Die zweite und dritte Variante dürfen jeweils mehr Details enthalten.
Visualisieren Sie folgende verwandschaftlichen Beziehungen:
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Menschen
Zeichnen Sie einen Mensch nach der Gray-Methode bei folgenden Aktivitäten und beschriften Sie Ihre Visualisierung:
Visualisieren Sie den Ablauf beim Ticketkauf für ein Konzert. Dabei soll folgender Prozess visualisiert werden:
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Das Ticket wird online via Computer oder Tablet gekauft. Nach dem Kauf erhält die Käuferin ein Online Ticket mit QR Code. Selbiges muss
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Welche Entitäten sind beteiligt und wie sind diese miteinander verknüpft?
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Finden Sie Visualisierungen für die erforderlichen Entitäten.
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Entitäten: Konzepte, Personen, Knoten, Gegenstände … Dinge mit einer Identität
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Ablauf
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Visualisieren Sie nun den Ablauf des Ticketverkaufs in einem linearen, zirkulären oder einem anderen Schema.
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Welche Perspektiven könnten hier eingenommen werden?
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- About Screendesign // Christian Noss
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Worum geht es in diesem Modul?
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Wahrnehmungsarbeit
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Ordnen Sie Elemente so eindeutig wie möglich an.
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Semiotik
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Lehre von Zeichen und Zeichensystemen
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Das kleinste und einfachste Gestaltungselement
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zusammenhängendes, eindimensionales geometrisches Gebilde ohne Querausdehnung 😀
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Demo Präsentation
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
Calvin Hinzer, Christian Hahn, Volker Schaefer, Christian Noss
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Nehmen Sie ein DIN A4 Blatt, falten Sie es mittig über die lange Seite, so dass ein Seitenverhältnis im gefalteten Zustand von 105x297mm entsteht. Nutzen Sie das Resultat hochkant. Platzieren Sie oben eine kleine, einfache Portraitskizze von sich, notieren Sie darunter (in Ihrer allerschönsten Handschrift!) folgende Angaben:
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Ihren Namen
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Ihr Alter
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mindestens 5 Dinge, die Sie in diesem Modul lernen wollen/ mit denen Sie sich befassen wollen
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3 Dinge, mit denen Sie sich nicht befassen wollen.
5CP // 150 Stunden Workload // keine Klausur, sondern ein Projekt mit abschließender Projektpräsentationsprüfung // 2er Teams // viel Praxis // viel Ausprobieren // mitmachen erforderlich // macht Spaß, aber auch Arbeit // macht trotzdem Spaß // wir nutzen Figma als Tool // keine Klausur, hab ich gesagt, oder?
Die Studierenden kennen wesentliche Begriffe der visuellen Kommunikation und können diese anwenden um Briefings, Angebote oder Korrekturwünsche im Design-Kontext zu verstehen oder zu verfassen.
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Die Studierenden können Gestaltungslösungen und -kontexte analysieren, argumentieren, diskutieren, dokumentieren und bewerten, um eigene Lösungen innerhalb eines Gestaltungskontextes generieren zu können.
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Die Studierenden können in einem gegebenen Gestaltungskontext unter Berücksichtigung von Gestaltungsregeln (Raster, Layout, Typographie, etc.) eigene Gestaltungslösungen entwickeln, systematisch variieren und argumentieren um gegebene funktionale und/oder kommunikative Ziele zu erreichen.
Bei Screendesign geht es darum Denkweise und Vokabular des Designs kennen zu lernen. Denn Medieninformatiker:innen arbeiten häufig in interdisziplinären Teams mit Gestalter:innen, sie sind häufig in der Aufgabe, Gestaltungskonzepte auf ein Medium zu transferieren, sie weiter zu entwickeln und zu implementieren. Dazu ist es unabdingbar und äußerst vorteilhaft zu wissen, wovon die Gestalter:in spricht und welche Ziele für ihn im Vordergrund stehen. Ein weiteres Ziel ist die Entwicklung einer eigenen gestalterischen Grundkompetenz, denn nicht selten werden sie in die Situation kommen eigene und eigenständige Gestaltungslösungen zu entwickeln.
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Warum sind die Übungen oft so schwammig formuliert?
Es kommt vor, dass Übungen unvollständig, vielleicht sogar unzureichend formuliert werden. Es gibt im Grunde zwei Wege damit umzugehen …
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Möglichkeit 1
Sie regen sich darüber auf, sprechen sich mit Kommilitonen ab, versuchen das Briefing irgendwie zu komplettieren und die Aufgabe zu lösen und merken im schlechtesten Fall bei der Präsentation, dass Sie das falsche und davon viel zu viel gemacht haben.
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Möglichkeit 2
Sie stellen schlaue Fragen und versuchen so die Übungenstellung zu komplettieren, bevor Sie richtig anfangen.
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Warum sind die Übungen oft so schwammig formuliert?
Unvollständige Übungenstellung sind keine Finte, sondern Alltag. Sie werden im Job ständig damit konfrontiert, nicht weil ihr Kunde Sie ärgern möchte, sondern weil er anders denkt, die Aufgabe schon durchdacht oder angedacht hat und er schlichtweg vergisst, Ihnen alle Informationen zu geben, die Sie brauchen, zumal er auch gar nicht weiß, welche Information Sie brauchen. Also stellen Sie die richtigen Fragen. Fragen sind die Antwort.
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Warum ändere ich so oft meine Meinung?
Ja, ich ändere bezogen auf Gestaltungsvorschläge oft meine Meinung, und das hat mehrere Gründe. Der erste Grund ist der, dass dies eine Grundvorraussetzung ist, um neue Lösungen zu finden. Neue Lösungen, sind häufig interessanter und spannender als althergebrachte und bekannte Lösungen und werden daher von Gestaltern gesucht. Also ist es für sie notwendig, Aufgaben und Lösungsansätze aus mehreren Perspektiven zu sehen, was zwangsläufig dazu führt, dass die Meinung zu einem Entwurf häufig um weitere Meinungen, die nicht selten gegensätzlich sind, ergänzt wird.
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Warum ändere ich so oft meine Meinung?
Ein weiterer Grund ist, dass es in dieser Domäne selten die eine beste Lösung gibt. Es gibt schlechte Lösungen und gute Lösungen, es gibt sehr gute Lösungen und es gibt perfekte Lösungen, was nicht heißt, dass es zu einem Problem nicht auch viele perfekte Lösungen geben kann. Gestaltungslösungen sind nie binär. Darum ist eine zentrale Frage stets: Was sind alternative Lösungen und Lösungsansätze und warum ist der gewählte Ansatz besser, als die Alternativen? Wer auf diese Frage keine Antwort hat, weil er entweder keine Alternativen entwickelt hat, oder nicht weiß, warum er welche Ansatz bevorzugt, hat keine Argumente und somit einen schlechten Stand.
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Warum ändere ich so oft meine Meinung?
Ein weiterer Grund ist, dass häufig ein Gestaltungsziel darin liegt, ausbalancierte Lösungen zu entwickeln. Das führt nicht selten dazu, dass eine guter und gut ausbalancierter Entwurf aus dem Gleichgewicht gerät, sobald ein Element hinzukommt oder wegfällt und der Entwurf daher komplett überdacht oder zumindest stark angepasst wird, ich meine Meinung also mal wieder ändere.
versuchen Sie unvollständige Briefungs durch gute Fragen zu komplettieren
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Gestaltungslösungen sind nicht binär
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entwickeln Sie stets Alternativen und dokumentieren diese um nachweisen zu können, dass die gewählte Lösung die Beste (zumindest aus ihren Varianten) ist
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entwickeln Sie Sachargumente und Begründungszusammenhänge für Ihre Gestaltungen
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entscheiden und bewerten Sie nicht nach persönlichem Geschmack!
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In der ersten Phase befassen wir uns mit den Gestaltungsgrundlagen und deren handwerklicher Umsetzung. Die Übungen in dieser Phase werden einzeln bearbeitet. Die Ergebnisse sind Teil des Gestaltungsportfolios.
In der zweiten Phase befassen wir uns mit komplexeren gestalterischen Fragen. Hier wenden wir die Gestaltungsgrundlagen aus Phase 1 an. Die Phase dient zur konkreten Vorbereitung des Projekts. Die Übungen in dieser Phase können einzeln oder in 2er Teams bearbeitet werden.
geben Überblick über ein Themengebiet // zeigen theoretische Grundlagen // sind interaktiv und initiieren Diskurs
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Trainings
trainieren den Umgang mit Domänen-spezifischer Software (Figma) // zeigen und trainieren Best-Practices // bauen handwerkliche Fertigkeiten auf
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Workshops
bringen Theorie und Praxis zusammen // schulen und trainieren in einem bestimmten Themenfeld // bieten Platz zum Experimentieren und für komplexe Fragestellungen
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Feedbacks
geben Ihnen die Chance, Rückmeldung zu Ihrer Arbeit, dem aktuellen Stand und Ihrem Fortschritt zu bekommen // müssen von Ihnen gut vorbereitet sein // sollten von Ihnen dokumentiert werden
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- About Screendesign // Christian Noss
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About Screendesign
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Worum geht es in diesem Modul?
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De·kom·po·si·ti·on
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Team
Calvin Hinzer, Christian Hahn, Volker Schaefer, Christian Noss
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Take Aways
Nehmen Sie ein DIN A4 Blatt, falten Sie es mittig über die lange Seite, so dass ein Seitenverhältnis im gefalteten Zustand von 105x297mm entsteht. Nutzen Sie das Resultat hochkant. Platzieren Sie oben eine kleine, einfache Portraitskizze von sich, notieren Sie darunter (in Ihrer allerschönsten Handschrift!) folgende Angaben:
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Ihren Namen
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Ihr Alter
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mindestens 5 Dinge, die Sie in diesem Modul lernen wollen/ mit denen Sie sich befassen wollen
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3 Dinge, mit denen Sie sich nicht befassen wollen.
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Sie haben 15 Minuten Zeit
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Dataforest Designkonzept
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Call to Action
Dataforest Designkonzept
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Formular
Dataforest Designkonzept
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Zuganzeiger
Deutsche Bahn
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Dive.is Verteilerseite
für kleine Viewports
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Identität
Was hat Identität mit diesem Modul zu tun?
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Wenn man eine Reise tut
dann hat wan viel zu wählen.
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Goldhandel
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EDV Service
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Typo
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Screendesign
5CP // 150 Stunden Workload // keine Klausur, sondern ein Projekt mit abschließender Projektpräsentationsprüfung // 2er Teams // viel Praxis // viel Ausprobieren // mitmachen erforderlich // macht Spaß, aber auch Arbeit // macht trotzdem Spaß // wir nutzen Figma als Tool // keine Klausur, hab ich gesagt, oder?
Gestaltungsportfolio & Projekt mit Projektpräsentationsprüfung
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Modulziele
Die Studierenden kennen wesentliche Begriffe der visuellen Kommunikation und können diese anwenden um Briefings, Angebote oder Korrekturwünsche im Design-Kontext zu verstehen oder zu verfassen.
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Die Studierenden können Gestaltungslösungen und -kontexte analysieren, argumentieren, diskutieren, dokumentieren und bewerten, um eigene Lösungen innerhalb eines Gestaltungskontextes generieren zu können.
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Die Studierenden können in einem gegebenen Gestaltungskontext unter Berücksichtigung von Gestaltungsregeln (Raster, Layout, Typographie, etc.) eigene Gestaltungslösungen entwickeln, systematisch variieren und argumentieren um gegebene funktionale und/oder kommunikative Ziele zu erreichen.
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Evaluation
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Leitfaden
für ein schmerzfreies Modul
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Was wollen wir sehen?
Bei Screendesign geht es darum Denkweise und Vokabular des Designs kennen zu lernen. Denn Medieninformatiker:innen arbeiten häufig in interdisziplinären Teams mit Gestalter:innen, sie sind häufig in der Aufgabe, Gestaltungskonzepte auf ein Medium zu transferieren, sie weiter zu entwickeln und zu implementieren. Dazu ist es unabdingbar und äußerst vorteilhaft zu wissen, wovon die Gestalter:in spricht und welche Ziele für ihn im Vordergrund stehen. Ein weiteres Ziel ist die Entwicklung einer eigenen gestalterischen Grundkompetenz, denn nicht selten werden sie in die Situation kommen eigene und eigenständige Gestaltungslösungen zu entwickeln.
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Warum sind die Übungen oft so schwammig formuliert?
Es kommt vor, dass Übungen unvollständig, vielleicht sogar unzureichend formuliert werden. Es gibt im Grunde zwei Wege damit umzugehen …
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Möglichkeit 1
Sie regen sich darüber auf, sprechen sich mit Kommilitonen ab, versuchen das Briefing irgendwie zu komplettieren und die Aufgabe zu lösen und merken im schlechtesten Fall bei der Präsentation, dass Sie das falsche und davon viel zu viel gemacht haben.
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Möglichkeit 2
Sie stellen schlaue Fragen und versuchen so die Übungenstellung zu komplettieren, bevor Sie richtig anfangen.
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Warum sind die Übungen oft so schwammig formuliert?
Unvollständige Übungenstellung sind keine Finte, sondern Alltag. Sie werden im Job ständig damit konfrontiert, nicht weil ihr Kunde Sie ärgern möchte, sondern weil er anders denkt, die Aufgabe schon durchdacht oder angedacht hat und er schlichtweg vergisst, Ihnen alle Informationen zu geben, die Sie brauchen, zumal er auch gar nicht weiß, welche Information Sie brauchen. Also stellen Sie die richtigen Fragen. Fragen sind die Antwort.
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Warum ändere ich so oft meine Meinung?
Ja, ich ändere bezogen auf Gestaltungsvorschläge oft meine Meinung, und das hat mehrere Gründe. Der erste Grund ist der, dass dies eine Grundvorraussetzung ist, um neue Lösungen zu finden. Neue Lösungen, sind häufig interessanter und spannender als althergebrachte und bekannte Lösungen und werden daher von Gestaltern gesucht. Also ist es für sie notwendig, Aufgaben und Lösungsansätze aus mehreren Perspektiven zu sehen, was zwangsläufig dazu führt, dass die Meinung zu einem Entwurf häufig um weitere Meinungen, die nicht selten gegensätzlich sind, ergänzt wird.
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Warum ändere ich so oft meine Meinung?
Ein weiterer Grund ist, dass es in dieser Domäne selten die eine beste Lösung gibt. Es gibt schlechte Lösungen und gute Lösungen, es gibt sehr gute Lösungen und es gibt perfekte Lösungen, was nicht heißt, dass es zu einem Problem nicht auch viele perfekte Lösungen geben kann. Gestaltungslösungen sind nie binär. Darum ist eine zentrale Frage stets: Was sind alternative Lösungen und Lösungsansätze und warum ist der gewählte Ansatz besser, als die Alternativen? Wer auf diese Frage keine Antwort hat, weil er entweder keine Alternativen entwickelt hat, oder nicht weiß, warum er welche Ansatz bevorzugt, hat keine Argumente und somit einen schlechten Stand.
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Warum ändere ich so oft meine Meinung?
Ein weiterer Grund ist, dass häufig ein Gestaltungsziel darin liegt, ausbalancierte Lösungen zu entwickeln. Das führt nicht selten dazu, dass eine guter und gut ausbalancierter Entwurf aus dem Gleichgewicht gerät, sobald ein Element hinzukommt oder wegfällt und der Entwurf daher komplett überdacht oder zumindest stark angepasst wird, ich meine Meinung also mal wieder ändere.
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Kurzfassung
versuchen Sie unvollständige Briefungs durch gute Fragen zu komplettieren
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Gestaltungslösungen sind nicht binär
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entwickeln Sie stets Alternativen und dokumentieren diese um nachweisen zu können, dass die gewählte Lösung die Beste (zumindest aus ihren Varianten) ist
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entwickeln Sie Sachargumente und Begründungszusammenhänge für Ihre Gestaltungen
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entscheiden und bewerten Sie nicht nach persönlichem Geschmack!
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Bitte schreiben Sie mir keine E-Mails.
Ich hab schon genug davon!
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Themen Phase 1
In der ersten Phase befassen wir uns mit den Gestaltungsgrundlagen und deren handwerklicher Umsetzung. Die Übungen in dieser Phase werden einzeln bearbeitet. Die Ergebnisse sind Teil des Gestaltungsportfolios.
Den Abschluss bildet das Gestaltungsportfolio als Individualleistung.
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Themen Phase 2
In der zweiten Phase befassen wir uns mit komplexeren gestalterischen Fragen. Hier wenden wir die Gestaltungsgrundlagen aus Phase 1 an. Die Phase dient zur konkreten Vorbereitung des Projekts. Die Übungen in dieser Phase können einzeln oder in 2er Teams bearbeitet werden.
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Gestaltungsziele, Identität & komplexe Layouts
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Barrierearmes Design
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Advanced Prototyping
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Veranstaltungsarten
und deren Ziele
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Vorträge
geben Überblick über ein Themengebiet // zeigen theoretische Grundlagen // sind interaktiv und initiieren Diskurs
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Trainings
trainieren den Umgang mit Domänen-spezifischer Software (Figma) // zeigen und trainieren Best-Practices // bauen handwerkliche Fertigkeiten auf
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Workshops
bringen Theorie und Praxis zusammen // schulen und trainieren in einem bestimmten Themenfeld // bieten Platz zum Experimentieren und für komplexe Fragestellungen
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Feedbacks
geben Ihnen die Chance, Rückmeldung zu Ihrer Arbeit, dem aktuellen Stand und Ihrem Fortschritt zu bekommen // müssen von Ihnen gut vorbereitet sein // sollten von Ihnen dokumentiert werden
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Was hat Design in diesem Studiengang für eine Berechtigung?
Absolventen der Medieninformatik analysieren, realisieren, betreiben und evaluieren informationstechnische Prozesse und Systeme zur Gestaltung, Produktion, Bearbeitung, Distribution und Nutzung medienbasierter Informationen.
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Das Studium der Medieninformatik zielt somit im Kern auf die Vermittlung entsprechender Methoden, Techniken und Denkweisen der Informatik. Absolvent*innen der Medieninformatik arbeiten dabei vorwiegend in Teams und müssen dort ihre erworbenen Kompetenzen einbringen können – hier ist Interdisziplinarität gefragt, erwünscht und gefordert. Auch darauf bereitet das Studium der Medieninformatik vor: es vermittelt Sichtweisen und Techniken aus verschiedenen Fachgebieten, von Computergrafik über Mensch-Computer-Interaktion bis Videoproduktion, von Kommunikationsdesign über Programmentwicklung bis Marketing.
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- Wir entwicklern Software! // Christian Noss
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- Woran erkennen wir gutes Design? // Christian Noss
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Woran erkennen wir gutes Design?
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Good Design is innovative
The possibilities for innovation are not, by any means, exhausted. Technological development is always offering new opportunities for innovative design. But innovative design always develops in tandem with innovative technology, and can never be an end in itself.
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Good design is aesthetic
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The aesthetic quality of a product is integral to its usefulness because products we use every day affect our person and our well-being. But only well-executed objects can be beautiful.
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Good design makes a product useful
A product is bought to be used. It has to satisfy certain criteria, not only functional, but also psychological and aesthetic. Good design emphasizes the usefulness of a product whilst disregarding anything that could possibly detract from it.
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Good design makes a product understandable
It clarifies the product’s structure. Better still, it can make the product talk. At best, it is self-explanatory.
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Good design is unobtrusive
Products fulfilling a purpose are like tools. They are neither decorative objects nor works of art. Their design should therefore be both neutral and restrained, to leave room for the user’s self-expression.
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Good design is honest
It does not make a product more innovative, powerful or valuable than it really is. It does not attempt to manipulate the consumer with promises that cannot be kept.
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Good design is long-lasting
It avoids being fashionable and therefore never appears antiquated. Unlike fashionable design, it lasts many years – even in today’s throwaway society.
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Good design is thorough down to the last detail
Nothing must be arbitrary or left to chance. Care and accuracy in the design process show respect towards the user.
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Good design is environmentally-friendly
Design makes an important contribution to the preservation of the environment. It conserves resources and minimizes physical and visual pollution throughout the lifecycle of the product.
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Good design is as little design as possible
Less, but better – because it concentrates on the essential aspects, and the products are not burdened with non-essentials.
-Back to purity, back to simplicity.
versuchen Sie unvollständige Übungenstellung durch gute Fragen zu komplettieren
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entwickeln Sie stets Alternativen und dokumentieren diese um nachweisen zu können, dass die gewählte Lösung die Beste (zumindest aus ihren Varianten) ist
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entwickeln Sie Argumente und Begründungszusammenhänge für Ihre Gestaltungen
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- Beschreiben Sie Funktion und Zielgruppe? // Christian Noss
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Beschreiben Sie Funktion und Zielgruppe?
Zielsetzung & Zielgruppe
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Wie beschreiben wir ein Layout?
Gutes Auge, präzise Sprache
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Wie beschreiben wir ein Layout?
Nach welcher Systematik können wir vorgehen?
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Wie beschreiben wir ein Layout?
Welche visuellen Elementtypen gibt es eigentlich?
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Wie beschreiben wir ein Layout?
Welche visuellen Eigenschaften kann ein Element haben?
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Wie beschreiben wir ein Layout?
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Welche visuellen Eigenschaften kann ein Element haben?
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- Notieren Sie visuelle Eigenschaften für die folgenden Beispiele. // Christian Noss
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Notieren Sie visuelle Eigenschaften für die folgenden Beispiele.
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Medieninformatiker können entscheidende Rollen in Teams übernehmen.
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Wir gestalten in der Regel nicht für uns selbst.
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- About Screendesign // Christian Noss
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- Design in der Medieninformatik (DONE) // Christian Noss
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Design in der Medieninformatik
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---
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Was ist Design?
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Was hat Design in diesem Studiengang für eine Berechtigung?
Absolventen der Medieninformatik analysieren, realisieren, betreiben und evaluieren informationstechnische Prozesse und Systeme zur Gestaltung, Produktion, Bearbeitung, Distribution und Nutzung medienbasierter Informationen.
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Das Studium der Medieninformatik zielt somit im Kern auf die Vermittlung entsprechender Methoden, Techniken und Denkweisen der Informatik. Absolvent*innen der Medieninformatik arbeiten dabei vorwiegend in Teams und müssen dort ihre erworbenen Kompetenzen einbringen können – hier ist Interdisziplinarität gefragt, erwünscht und gefordert. Auch darauf bereitet das Studium der Medieninformatik vor: es vermittelt Sichtweisen und Techniken aus verschiedenen Fachgebieten, von Computergrafik über Mensch-Computer-Interaktion bis Videoproduktion, von Kommunikationsdesign über Programmentwicklung bis Marketing.
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Wir entwicklern Software!
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Ziele
Rolle von Design in der Medieninformatik.
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Grundbegriffe klären.
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Grundsätzliche Herangehensweisen und Sichtweisen klären.
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How to create Digital Products?
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Wie würden Sie die folgenden Designs bewerten?
Oder anders gefragt: nach welchen Kriterien würde Sie bewerten?
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Design is ...
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Desing is...
making things pretty?
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Desing is...
moving pixels around?
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Desing is...
asking the right questions.
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Desing is...
identifying and solving problems.
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Was wären die richtigen Fragen am Anfang eines Designprozesses?
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Wie können wir Probleme identifizieren?
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Pause
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Woran erkennen wir gutes Design?
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Good Design is innovative
The possibilities for innovation are not, by any means, exhausted. Technological development is always offering new opportunities for innovative design. But innovative design always develops in tandem with innovative technology, and can never be an end in itself.
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Good design is aesthetic
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The aesthetic quality of a product is integral to its usefulness because products we use every day affect our person and our well-being. But only well-executed objects can be beautiful.
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Good design makes a product useful
A product is bought to be used. It has to satisfy certain criteria, not only functional, but also psychological and aesthetic. Good design emphasizes the usefulness of a product whilst disregarding anything that could possibly detract from it.
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Good design makes a product understandable
It clarifies the product’s structure. Better still, it can make the product talk. At best, it is self-explanatory.
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Good design is unobtrusive
Products fulfilling a purpose are like tools. They are neither decorative objects nor works of art. Their design should therefore be both neutral and restrained, to leave room for the user’s self-expression.
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Good design is honest
It does not make a product more innovative, powerful or valuable than it really is. It does not attempt to manipulate the consumer with promises that cannot be kept.
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Good design is long-lasting
It avoids being fashionable and therefore never appears antiquated. Unlike fashionable design, it lasts many years – even in today’s throwaway society.
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Good design is thorough down to the last detail
Nothing must be arbitrary or left to chance. Care and accuracy in the design process show respect towards the user.
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Good design is environmentally-friendly
Design makes an important contribution to the preservation of the environment. It conserves resources and minimizes physical and visual pollution throughout the lifecycle of the product.
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Good design is as little design as possible
Less, but better – because it concentrates on the essential aspects, and the products are not burdened with non-essentials.
-Back to purity, back to simplicity.
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Rams Kriterien
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innovative
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aesthetic
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makes a product useful
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makes a product understandable
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unobtrusive
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honest
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long-lasting
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thorough down to the last detail
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environmentally-friendly
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as little design as possible
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Design Basics
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Zum Start
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versuchen Sie offen zu sein
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Gestaltungslösungen sind nicht binär
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versuchen Sie unvollständige Übungenstellung durch gute Fragen zu komplettieren
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entwickeln Sie stets Alternativen und dokumentieren diese um nachweisen zu können, dass die gewählte Lösung die Beste (zumindest aus ihren Varianten) ist
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entwickeln Sie Argumente und Begründungszusammenhänge für Ihre Gestaltungen
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Beschreiben Sie Funktion und Zielgruppe?
Zielsetzung & Zielgruppe
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Wie beschreiben wir ein Layout?
Gutes Auge, präzise Sprache
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Wie beschreiben wir ein Layout?
Nach welcher Systematik können wir vorgehen?
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Wie beschreiben wir ein Layout?
Welche visuellen Elementtypen gibt es eigentlich?
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Wie beschreiben wir ein Layout?
Welche visuellen Eigenschaften kann ein Element haben?
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Wie beschreiben wir ein Layout?
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Welche visuellen Eigenschaften kann ein Element haben?
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Notieren Sie visuelle Eigenschaften für die folgenden Beispiele.
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Gutes Auge, präzise Sprache
Wie beschreiben wir ein Layout?
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Zusammenfassung
Design macht den Unterschied.
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Design ist ein »wicked problem«.
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Design stellt Fragen.
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Medieninformatiker können entscheidende Rollen in Teams übernehmen.
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- Farben (DONE) // Christian Noss
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Farben sollten besonnen und wenn möglich sparsam eingesetzt werden.
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Ein Farbklima aus zwei Grundfarben reicht meist aus.
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Die Farben sollten aufeinander abgestimmt sein und es sollten nicht mehr als 4 Grundfarben verwendet werden.
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Ein kontrastreicher Einsatz von Farben sichert eine konturenscharfe Darstellung und z. B. eine gute Lesbarkeit.
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Die Vordergrundfarbe sollte sich ausreichend vom Hintergrund abheben.
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Ein Hell-Dunkel-Kontrast ermöglicht insbesondere für Sehschwache eine gute Lesbarkeit von Schrift, Bild und Funktion.
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Je farbiger ein Text, umso unleserlicher wird er.
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Text sollte nicht mit Blau dargestellt werden. Da Blau ein relativ kurzwelliges Licht ist und Licht unschärfer gesehen wird, je kurzwelliger es ist, wirkt Blau unschärfer als andere Farben.
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- Figur und Grund // Christian Noss
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Räumlichkeit
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Wie funktioniert visuelle Tiefenstaffelung?
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About Screendesign
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Worum geht es in diesem Modul?
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Wahrnehmungsarbeit
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Eindeutigkeit
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Ordnen Sie Elemente so eindeutig wie möglich an.
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Semiotik
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Lehre von Zeichen und Zeichensystemen
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Der Punkt
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Das kleinste und einfachste Gestaltungselement
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Linie
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zusammenhängendes, eindimensionales geometrisches Gebilde ohne Querausdehnung 😀
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Design in der Medieninformatik
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Farbe
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Figur und Grund
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---
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Fläche und Form
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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- Cite with Image // Christian Noss
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Man kann nicht nicht kommunizieren.
-Paul Watzlawick, Philosoph, Psychotherapeut und Kommunikationswissenschaftler
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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- Bilder wo et voll ist // Christian Noss
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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- About Screendesign // Christian Noss
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Hier wird ein Zitat hübsch angezeigt.
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-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
ist die handlungs- und bedeutungsbezogene, menschliche Sicht der Welt.
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Orientierung schaffen
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
Konsistenz ist eine fundamentale Anforderung in der Gestaltung. Gleiche Linienstärken, Farben, Füllungen, Texturen, Anschnitte, Motive, Formate usw. sorgen für eine stilistische Zusammengehörigkeit der Bildelemente und eine schnelle Vergleichbarkeit von Abbildungen. Damit wird die Aufmerksamkeit des Betrachters schnell auf Veränderungen von Bildinhalten gelenkt. Vor allem in der Rezeption von Bildfolgen ist der Nutzer auf das Spiel von Konsistenz und Veränderung angewiesen.
Behavior Flow, Transition, Microinteraction, Reaktion auf Viewports
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- Interface Inventar aufbauen und dokumentieren (DONE) // Christian Noss
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Konsistenz
Konsistenz ist eine fundamentale Anforderung in der Gestaltung. Gleiche Linienstärken, Farben, Füllungen, Texturen, Anschnitte, Motive, Formate usw. sorgen für eine stilistische Zusammengehörigkeit der Bildelemente und eine schnelle Vergleichbarkeit von Abbildungen. Damit wird die Aufmerksamkeit des Betrachters schnell auf Veränderungen von Bildinhalten gelenkt. Vor allem in der Rezeption von Bildfolgen ist der Nutzer auf das Spiel von Konsistenz und Veränderung angewiesen.
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Gestaltungsziel
Wie soll das Design wirken und warum?
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Man kann nicht nicht kommunizieren.
-Paul Watzlawick, Philosoph, Psychotherapeut und Kommunikationswissenschaftler
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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- Bilder wo et voll ist // Christian Noss
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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- About Screendesign // Christian Noss
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- Layout (WIP) // Christian Noss
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Hier wird ein Zitat hübsch angezeigt.
-Max Mustermann, Beispiel
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
Welche visuellen Eigenschaften kann ein Element haben?
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Wie beschreiben wir ein Layout?
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Welche visuellen Eigenschaften kann ein Element haben?
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Orientierung
ist die handlungs- und bedeutungsbezogene, menschliche Sicht der Welt.
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Orientierung schaffen
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Orientierung schaffen
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reduzieren: Unwichtiges weglassen
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strukturieren: Muster bilden
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hierarchisieren: Bezüge herstellen
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Orientierung schaffen
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reduzieren
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strukturieren
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hierarchisieren
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Gutes Auge, präzise Sprache
Wie beschreiben wir ein Layout?
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Räumlichkeit
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Wie funktioniert visuelle Tiefenstaffelung?
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About Screendesign
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Worum geht es in diesem Modul?
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Wahrnehmungsarbeit
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Eindeutigkeit
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Ordnen Sie Elemente so eindeutig wie möglich an.
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Semiotik
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Lehre von Zeichen und Zeichensystemen
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Der Punkt
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Das kleinste und einfachste Gestaltungselement
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Linie
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zusammenhängendes, eindimensionales geometrisches Gebilde ohne Querausdehnung 😀
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Design in der Medieninformatik
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Farbe
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Figur und Grund
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Fläche und Form
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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- Cite with Image // Christian Noss
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Man kann nicht nicht kommunizieren.
-Paul Watzlawick, Philosoph, Psychotherapeut und Kommunikationswissenschaftler
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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diff --git a/docs/presentations/screendesign/proportionen-und-abstaende/040-bilder-wo-es-voll-ist/index.html b/docs/presentations/screendesign/proportionen-und-abstaende/040-bilder-wo-es-voll-ist/index.html
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- Bilder wo et voll ist // Christian Noss
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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- About Screendesign // Christian Noss
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- Proportionen und Abstände (WIP) // Christian Noss
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Hier wird ein Zitat hübsch angezeigt.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
ist die handlungs- und bedeutungsbezogene, menschliche Sicht der Welt.
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Orientierung schaffen
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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About Screendesign
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Wahrnehmungsarbeit
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Ordnen Sie Elemente so eindeutig wie möglich an.
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Semiotik
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Lehre von Zeichen und Zeichensystemen
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Der Punkt
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Das kleinste und einfachste Gestaltungselement
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zusammenhängendes, eindimensionales geometrisches Gebilde ohne Querausdehnung 😀
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Design in der Medieninformatik
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Man kann nicht nicht kommunizieren.
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Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
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Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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- Semantisches Differential, Axis Maps und Moodboards (WIP) // Christian Noss
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Hier wird ein Zitat hübsch angezeigt.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
ist die handlungs- und bedeutungsbezogene, menschliche Sicht der Welt.
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Orientierung schaffen
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Orientierung schaffen
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reduzieren: Unwichtiges weglassen
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strukturieren: Muster bilden
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hierarchisieren: Bezüge herstellen
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Orientierung schaffen
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reduzieren
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strukturieren
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hierarchisieren
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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- Cite with Image // Christian Noss
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Man kann nicht nicht kommunizieren.
-Paul Watzlawick, Philosoph, Psychotherapeut und Kommunikationswissenschaftler
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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- Bilder wo et voll ist // Christian Noss
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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- About Screendesign // Christian Noss
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- Textsatz (WIP) // Christian Noss
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Hier wird ein Zitat hübsch angezeigt.
-Max Mustermann, Beispiel
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
ist die handlungs- und bedeutungsbezogene, menschliche Sicht der Welt.
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Orientierung schaffen
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Orientierung schaffen
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reduzieren: Unwichtiges weglassen
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strukturieren: Muster bilden
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hierarchisieren: Bezüge herstellen
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Orientierung schaffen
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reduzieren
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strukturieren
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hierarchisieren
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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- Cite with Image // Christian Noss
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Man kann nicht nicht kommunizieren.
-Paul Watzlawick, Philosoph, Psychotherapeut und Kommunikationswissenschaftler
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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- Bilder wo et voll ist // Christian Noss
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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- About Screendesign // Christian Noss
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- Typographie (WIP) // Christian Noss
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Hier wird ein Zitat hübsch angezeigt.
-Max Mustermann, Beispiel
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
ist die handlungs- und bedeutungsbezogene, menschliche Sicht der Welt.
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Orientierung schaffen
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Orientierung schaffen
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reduzieren: Unwichtiges weglassen
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strukturieren: Muster bilden
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hierarchisieren: Bezüge herstellen
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Orientierung schaffen
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reduzieren
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strukturieren
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hierarchisieren
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
zusammenhängendes, eindimensionales geometrisches Gebilde ohne Querausdehnung 😀
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Design in der Medieninformatik
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Farbe
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Figur und Grund
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Fläche und Form
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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Demo Präsentation
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Hier sieht man die verschiedenen Slidetypen und Shotcodes im Einsatz
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- Abraham Moles // Christian Noss
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Die maßgebene Norm für den Wert eines grafischen Designs sind die Gesamtkosten der Wahrnehmungsarbeit.
-Abraham Moles, Informationstheoretiker
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- Paul Watzlawick // Christian Noss
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Man kann nicht nicht kommunizieren.
-Paul Watzlawick, Philosoph, Psychotherapeut und Kommunikationswissenschaftler
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Cite. Diesmal mit Bild, was im Front Matter angegeben werden kann. Gleiches gilt für die Quelle.
-Max Mustermann, Beispiel
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.
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- Wahrnehmungsarbeit // Christian Noss
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Wahrnehmungsarbeit
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Die maßgebene Norm für den Wert eines grafischen Designs sind die Gesamtkosten der Wahrnehmungsarbeit.
-Abraham Moles, Informationstheoretiker
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Man kann nicht nicht kommunizieren.
-Paul Watzlawick, Philosoph, Psychotherapeut und Kommunikationswissenschaftler
Watzlawick, Paul (2016): Man kann nicht nicht kommunizieren. Das Lesebuch. 2., unveränderte Auflage. Hg. v. Trude Trunk. Bern: Hogrefe. Online verfügbar unter http://d-nb.info/1079675604/04.
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Jedes mal, wenn wir die Augen öffnen, haben wir ein Problem.
-Uwe Stoklossa, Designer
Stoklossa, Uwe & Rempen, Thomas (2005). Blicktricks: Anleitung zur visuellen Verführung. Schmidt (Hermann), Mainz
Die maßgebene Norm für den Wert eines grafischen Designs sind die Gesamtkosten der Wahrnehmungsarbeit.
-Abraham Moles, Informationstheoretiker
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Qualität ist keine Geschmackssache!
-Kerstin Alexander, Designerin & Künstlerin
Alexander, K. (2013): Kompendium der visuellen Information und Kommunikation. Springer, Berlin Heidelberg New York, 2007, 2. Auflage 2013
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Attention (web) designers: you have 50 milliseconds to make a good first impression!
-Gitte Lindgaard, Psychologin
Lindgaard, G., Fernandes, G., Dudek, C. & Brown, J. (2005). Attention web designers: You have 50 milliseconds to make a good first impression! Behaviour & Information Technology (in Press).
Three studies were conducted to ascertain how quickly people form an opinion about web page visual appeal and its relation to several design features. In the first study, 22 participants twice rated the visual appeal of web pages presented for 500msecs each. Thirty-one participants took part in the second study, which replicated the first, but participants also rated each web page on seven design dimensions. Visual appeal was found to be closely related to several design features.
Forty participants took part in study 3, which replicated studies 1 and 2, but employed a 50msec condition to allow comparisons between exposure times. Throughout, visual appeal ratings were highly correlated from one trial to the next as were the correlations between the 50msec and 500msec conditions.
Thus, visual appeal is assessed within 50msecs. These findings suggest that web designers have about 50msecs to make a good first impression.