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Joint2D should not rely on Collider2D to work. When the node has a Joint2D component, engine now require the node to have a Collider2D component to make the Joint2d to work, this is inappropriate.
Proposed Solution
No response
How it works
No response
Alternatives Considered
.
Additional Information
No response
The text was updated successfully, but these errors were encountered:
Use Case
cocos/cocos-docs#2790
Problem Description
Joint2D should not rely on Collider2D to work. When the node has a Joint2D component, engine now require the node to have a Collider2D component to make the Joint2d to work, this is inappropriate.
Proposed Solution
No response
How it works
No response
Alternatives Considered
.
Additional Information
No response
The text was updated successfully, but these errors were encountered: