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Polygon sprite meshes seem to not be working in cocos2d-html5 #3499

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mateosss opened this issue Jul 5, 2017 · 2 comments
Open

Polygon sprite meshes seem to not be working in cocos2d-html5 #3499

mateosss opened this issue Jul 5, 2017 · 2 comments

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@mateosss
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mateosss commented Jul 5, 2017

Polygon meshes in .plist files generated by, for example, Texture Packer, don't work correctly in cocos2d-html5, but in other targets of cocos2d-x they works as expected.

captura de pantalla de 2017-07-05 20-12-05
This game looks as expected on android when compiling, but in browser it shows the blue sections that are part of other sprites (every part of the robot is a different sprite so for example the right leg has pieces of the left arm sprite)

@mateosss mateosss changed the title Polygon Sprite Meshes doesn't work in cocos2d-html5 Polygon sprite meshes seem to not be working in cocos2d-html5 Jul 5, 2017
@pandamicro
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Sorry, polygon sprite isn't supported on html5 engine, we have added the basic mesh support for spine in Cocos Creator, we will add polygon sprite support too, but we don't have the resources to merge it back in cocos2d-html5 engine, sorry for that

@sudhalucky
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Is the polygon sprite now supported in the latest version of html5 engine?

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