SwiftObserver is a lightweight package for reactive Swift. Its design goals make it easy to learn and a joy to use:
- Meaningful Code 💡
SwiftObserver promotes meaningful metaphors, names and syntax, producing highly readable code. - Non-intrusive Design ✊🏻
SwiftObserver doesn't limit or modulate your design. It just makes it easy to do the right thing. - Simplicity 🕹
SwiftObserver employs few radically simple concepts and applies them consistently without exceptions. - Flexibility 🤸🏻♀️
SwiftObserver's types are simple but universal and composable, making them applicable in many situations. - Safety ⛑
SwiftObserver eliminates the memory leaks that such an easy to use observer-/reactive library might invite.
SwiftObserver is only 1400 lines of production code, but it's well beyond 1000 hours of work. With precursor implementations going back to 2013, it has continuously been re-imagined, reworked and battle-tested, letting go of many fancy features while refining documentation and unit-tests.
Reactive Programming adresses the central challenge of implementing effective architectures: controlling dependency direction, in particular making specific concerns depend on abstract ones. SwiftObserver breaks reactive programming down to its essence, which is the Observer Pattern.
SwiftObserver diverges from convention as it doesn't inherit the metaphors, terms, types, or function- and operator arsenals of common reactive libraries. It's not as fancy as Rx and Combine and not as restrictive as Redux. Instead, it offers a powerful simplicity you might actually love to work with.
- Found a bug? Create a github issue.
- Need a feature? Create a github issue.
- Want to improve stuff? Create a pull request.
- Need support and troubleshooting? Write at [email protected].
- Want to contact us? Write at [email protected].
With the Swift Package Manager, you add the SwiftObserver package via Xcode (11+).
Or you manually adjust the Package.swift file of your project:
// swift-tools-version:5.6.0
import PackageDescription
let package = Package(
name: "MyProject",
platforms: [
.iOS(.v12), .macOS(.v10_14), .tvOS(.v12), .watchOS(.v6)
],
products: [
.library(
name: "MyProject",
targets: ["MyProject"]
)
],
dependencies: [
.package(
url: "https://github.com/codeface-io/SwiftObserver.git",
exact: "7.0.3"
)
],
targets: [
.target(name: "MyProject",
dependencies: ["SwiftObserver"])
]
)
Then run $ swift build
or $ swift run
.
Finally, in your Swift files:
import SwiftObserver
No need to learn a bunch of arbitrary metaphors, terms or types.
SwiftObserver is simple: Objects observe other objects.
Or a tad more technically: Observable objects send messages to their observers.
That's it. Just readable code:
dog.observe(Sky.shared) { color in
// marvel at the sky changing its color
}
Any object can be an Observer
if it has a Receiver
for receiving messages:
class Dog: Observer {
let receiver = Receiver()
}
The receiver keeps the observer's observations alive. The observer just holds on to it strongly.
- For a message receiving closure to be called, the
Observer
/Receiver
must still be alive. There's no awareness after death in memory. - An
Observer
can do multiple simultaneous observations of the sameObservableObject
, for example by callingobserve(...)
multiple times. - You can check wether an
observer
is observing anobservable
viaobserver.isObserving(observable)
.
Any object can be an ObservableObject
if it has a Messenger<Message>
for sending messages:
class Sky: ObservableObject {
let messenger = Messenger<Color>() // Message == Color
}
- An
ObservableObject
sends messages viasend(_ message: Message)
. The object's clients, even its observers, are also free to call that function. - An
ObservableObject
delivers messages in exactly the order in whichsend
is called, which helps when observers, from their message handling closures, somehow trigger further calls ofsend
. - Just starting to observe an
ObservableObject
does not trigger it to send a message. This keeps everything simple, predictable and consistent.
- Create a
Messenger<Message>
. It's a mediator through which other entities communicate. - Create an object of a custom
ObservableObject
class that utilizesMessenger<Message>
. - Create a
Variable<Value>
(a.k.a.Var<Value>
). It holds a value and sends value updates. - Create a transform object. It wraps and transforms another
ObservableObject
.
With SwiftObserver, you don't have to deal with "Cancellables", "Tokens", "DisposeBags" or any such weirdness for every new observation. And yet, you also don't have to worry about any specific memory management. When an Observer
or ObservableObject
dies, SwiftObserver cleans up all related observations automatically.
Of course, observing- and observed objects are still free to stop particular or all their ongoing observations:
dog.stopObserving(Sky.shared) // no more messages from the sky
dog.stopObserving() // no more messages from anywhere
Sky.shared.stopBeingObserved(by: dog) // no more messages to dog
Sky.shared.stopBeingObserved() // no more messages to anywhere
Messenger
is the simplest ObservableObject
and the basis of every other ObservableObject
. It doesn't send messages by itself, but anyone can send messages through it and use it for any type of message:
let textMessenger = Messenger<String>()
observer.observe(textMessenger) { textMessage in
// respond to textMessage
}
textMessenger.send("my message")
Messenger
embodies the common messenger / notifier pattern and can be used for that out of the box.
Having a Messenger
is actually what defines an ObservableObject
:
public protocol ObservableObject: AnyObject {
var messenger: Messenger<Message> { get }
associatedtype Message: Any
}
Messenger
is itself an ObservableObject
because it points to itself as the required Messenger
:
extension Messenger: ObservableObject {
public var messenger: Messenger<Message> { self }
}
Every other ObservableObject
class is either a subclass of Messenger
or a custom ObservableObject
class that provides a Messenger
. Custom observable objects often employ some enum
as their message type:
class Model: SuperModel, ObservableObject {
func foo() { send(.willUpdate) }
func bar() { send(.didUpdate) }
deinit { send(.willDie) }
let messenger = Messenger<Event>() // Message == Event
enum Event { case willUpdate, didUpdate, willDie }
}
Var<Value>
is an ObservableObject
that has a property var value: Value
.
Whenever its value
changes, Var<Value>
sends a message of type Update<Value>
, informing about the old
and new
value:
let number = Var(42)
observer.observe(number) { update in
let whatsTheBigDifference = update.new - update.old
}
number <- 123 // use convenience operator <- to set number.value
In addition, you can always manually call variable.send()
(without argument) to send an update in which old
and new
both hold the current value
(see Pull Latest Messages).
The property wrapper ObservableVar
allows to access the actual Value
directly. Let's apply it to the above example:
@ObservableVar var number = 42
observer.observe($number) { update in
let whatsTheBigDifference = update.new - update.old
}
number = 123
The wrapper's projected value provides the underlying Var<Value>
, which you access via the $
sign like in the above example. This is analogous to how you access underlying publishers of @Published
properties in Combine.
A Var<Value>
is automatically Codable
if its Value
is. So when one of your types has Var
properties, you can make that type Codable
by simply adopting the Codable
protocol:
class Model: Codable {
private(set) var text = Var("String Variable")
}
Note that text
is a var
instead of a let
. It cannot be constant because Swift's implicit decoder must mutate it. However, clients of Model
would be supposed to set only text.value
and not text
itself, so the setter is private.
Transforms make common steps of message processing more succinct and readable. They allow to map, filter and unwrap messages in many ways. You may freely chain these transforms together and also define new ones with them.
This example transforms messages of type Update<String?>
into ones of type Int
:
let title = Var<String?>()
observer.observe(title).new().unwrap("Untitled").map({ $0.count }) { titleLength in
// do something with the new title length
}
You may transform a particular observation directly on the fly, like in the above example. Such ad hoc transforms give the observer lots of flexibility.
Or you may instantiate a new ObservableObject
that has the transform chain baked into it. The above example could then look like this:
let title = Var<String?>()
let titleLength = title.new().unwrap("Untitled").map { $0.count }
observer.observe(titleLength) { titleLength in
// do something with the new title length
}
Every transform object exposes its underlying ObservableObject
as origin
. You may even replace origin
:
let titleLength = Var("Dummy Title").new().map { $0.count }
let title = Var("Real Title")
titleLength.origin.origin = title
Such stand-alone transforms can offer the same preprocessing to multiple observers. But since these transforms are distinct ObservableObject
s, you must hold them strongly somewhere. Holding transform chains as dedicated observable objects suits entities like view models that represent transformations of other data.
Whether you apply transforms ad hoc or as stand-alone objects, they work the same way. The following list illustrates prebuilt transforms as observable objects.
First, there is your regular familiar map
function. It transforms messages and often also their type:
let messenger = Messenger<String>() // sends String
let stringToInt = messenger.map { Int($0) } // sends Int?
When an ObservableObject
like a Var<Value>
sends messages of type Update<Value>
, we often only care about the new
value, so we map the update with new()
:
let errorCode = Var<Int>() // sends Update<Int>
let newErrorCode = errorCode.new() // sends Int
When you want to receive only certain messages, use filter
:
let messenger = Messenger<String>() // sends String
let shortMessages = messenger.filter { $0.count < 10 } // sends String if length < 10
Use select
to receive only one specific message. select
works with all Equatable
message types. select
maps the message type onto Void
, so a receiving closure after a selection takes no message argument:
let messenger = Messenger<String>() // sends String
let myNotifier = messenger.select("my notification") // sends Void (no messages)
observer.observe(myNotifier) { // no argument
// someone sent "my notification"
}
Sometimes, we make message types optional, for example when there is no meaningful initial value for a Var
. But we often don't want to deal with optionals down the line. So we can use unwrap()
, suppressing nil
messages entirely:
let errorCodes = Messenger<Int?>() // sends Int?
let errorAlert = errorCodes.unwrap() // sends Int if the message is not nil
You may also unwrap optional messages by replacing nil
values with a default:
let points = Messenger<Int?>() // sends Int?
let pointsToShow = points.unwrap(0) // sends Int with 0 for nil
You may chain transforms together:
let numbers = Messenger<Int>()
observer.observe(numbers).map {
"\($0)" // Int -> String
}.filter {
$0.count > 1 // suppress single digit integers
}.map {
Int.init($0) // String -> Int?
}.unwrap { // Int? -> Int
print($0) // receive and process resulting Int
}
Of course, ad hoc transforms like the above end on the actual message handling closure. Now, when the last transform in the chain also takes a closure argument for its processing, like map
and filter
do, we use receive
to stick with the nice syntax of trailing closures:
dog.observe(Sky.shared).map {
$0 == .blue
}.receive {
print("Will we go outside? \($0 ? "Yes" : "No")!")
}
CombineObserver is another library product of the SwiftObserver package. It depends on SwiftObserver and adds a simple way to transform any SwiftObserver-ObservableObject
into a Combine-Publisher
:
import CombineObserver
@ObservableVar var number = 7 // SwiftObserver
let numberPublisher = $number.publisher() // Combine
let cancellable = numberPublisher.dropFirst().sink { numberUpdate in
print("\(numberUpdate.new)")
}
number = 42 // prints "42"
This interoperation goes in only one direction. Here's some reasoning behind that: SwiftObserver is for pure Swift-/model code without external dependencies – not even on Combine. When combined with Combine (oops), SwiftObserver would be employed in the model core of an application, while Combine would be used more with I/O periphery like SwiftUI and other system-specific APIs that already rely on Combine. That means, the "Combine layer" might want to observe (react to-) the "SwiftObserver layer" – but hardly the other way around.
An ObservableCache
is an ObservableObject
that has a property latestMessage: Message
which typically returns the last sent message or one that indicates that nothing has changed. ObservableCache
has a function send()
that takes no argument and sends latestMessage
.
-
Any
Var
is anObservableCache
. ItslatestMessage
is anUpdate
in whichold
andnew
both hold the currentvalue
. -
Custom observable objects can easily conform to
ObservableCache
. Even if their message type isn't based on some state,latestMessage
can still return a meaningful default value - or evennil
whereMessage
is optional. -
Calling
cache()
on anObservableObject
creates a transform that is anObservableCache
. That cache'sMessage
will be optional but never an optional optional, even when the origin'sMessage
is already optional.Of course,
cache()
wouldn't make sense as an adhoc transform of an observation, so it can only create a distinct observable object. -
Any transform whose origin is an
ObservableCache
is itself implicitly anObservableCache
if it never suppresses (filters) messages. These compatible transforms are:map
,new
andunwrap(default)
.Note that the
latestMessage
of a transform that is an implicitObservableCache
returns the transformedlatestMessage
of its underlyingObservableCache
origin. Callingsend(transformedMessage)
on that transform itself will not "update" itslatestMessage
.
An ObservableObject
like Var
, that derives its messages from its state, can generate a "latest message" on demand and therefore act as an ObservableCache
:
class Model: Messenger<String>, ObservableCache { // informs about the latest state
var latestMessage: String { state } // ... either on demand
var state = "initial state" {
didSet {
if state != oldValue {
send(state) // ... or when the state changes
}
}
}
}
Every message has an author associated with it. This feature is only noticable in code if you use it.
An observable object can send an author together with a message via object.send(message, from: author)
. If noone specifies an author as in object.send(message)
, the observable object itself becomes the author.
Variables have a special value setter that allows to identify change authors:
let number = Var(0)
number.set(42, as: controller) // controller becomes author of the update message
The observer can receive the author, by adding it as an argument to the message handling closure:
observer.observe(observableObject) { message, author in
// process message from author
}
Through the author, observers can determine a message's origin. In the plain messenger pattern, the origin would simply be the message sender.
Identifying message authors can become essential whenever multiple observers observe the same object while their actions can cause it so send messages.
Mutable data is a common type of such shared observable objects. For example, when multiple entities observe and modify a storage abstraction or caching hierarchy, they often want to avoid reacting to their own actions. Such overreaction might lead to redundant work or inifnite response cycles. So they identify as change authors when modifying the data and ignore messages from self
when observing it:
class Collaborator: Observer {
func observeText() {
observe(sharedText).notFrom(self) { update, author in // see author filters below
// someone else edited the text
}
}
func editText() {
sharedText.set("my new text", as: self) // identify as change author
}
let receiver = Receiver()
}
let sharedText = Var<String>()
There are three transforms related to message authors. As with other transforms, we can apply them directly in observations or create them as standalone observable objects.
We filter authors just like messages:
let messenger = Messenger<String>() // sends String
let friendMessages = messenger.filterAuthor { // sends String if message is from friend
friends.contains($0)
}
If only one specific author is of interest, filter authors with from
. It captures the selected author weakly:
let messenger = Messenger<String>() // sends String
let joesMessages = messenger.from(joe) // sends String if message is from joe
If all but one specific author are of interest, use notFrom
. It also captures the excluded author weakly:
let messenger = Messenger<String>() // sends String
let humanMessages = messenger.notFrom(hal9000) // sends String, but not from an evil AI
When you want to put an ObservableObject
into some data structure or as the origin into a transform object but hold it there as a weak
reference, transform it via observableObject.weak()
:
let number = Var(12)
let weakNumber = number.weak()
observer.observe(weakNumber) { update in
// process update of type Update<Int>
}
var weakNumbers = [Weak<Var<Int>>]()
weakNumbers.append(weakNumber)
Of course, weak()
wouldn't make sense as an adhoc transform, so it can only create a distinct observable object.
Here's the internal architecture (composition and essential dependencies) of the "SwiftObserver" target:
More diagrams of top-level source folders are over here. The images were generated with Codeface.
- DocC Documentation: Check out the complete reference documentation in DocC format
- Patterns (incomplete): Read more about some patterns that emerged from using SwiftObserver.
- Philosophy (outdated): Read more about the philosophy and features of SwiftObserver.
- License: SwiftObserver is released under the MIT license.
- Update and rework (or simply delete) texts about philosophy and patterns
- Engage feedback and contribution