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![2024-08-27_135341](https://github.com/user-attachments/assets/4193cf14-44e6-46fb-9488-4b7def8ed0e2 Firstly, we create a VOLUME_3D viewport with parallel projection off. Secondly, we add a surface actor to the 3D viewport. Finally, we want to get the silhouette of surface actor
In radiotherapy, physicists need to observe the projection silhouette of ROI on DRR
The text was updated successfully, but these errors were encountered:
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What feature or change would you like to see made?
![2024-08-27_135341](https://github.com/user-attachments/assets/4193cf14-44e6-46fb-9488-4b7def8ed0e2
Firstly, we create a VOLUME_3D viewport with parallel projection off.
Secondly, we add a surface actor to the 3D viewport.
Finally, we want to get the silhouette of surface actor
Why should we prioritize this feature?
In radiotherapy, physicists need to observe the projection silhouette of ROI on DRR
The text was updated successfully, but these errors were encountered: