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It seems that iOS safari/chrome is has memory issues when loading both JPEG2000 and CharLS codecs. This might be related to #410.
The behavior is a bit unstable and sometimes does work. When it fails a generic "Range Error: Out of Memory" is thrown and requires safari force quitting to reload.
To reproduce on iOS, connect iPhone via the safari web debugger. Add host: '0.0.0.0' after the port: 3001 in webpack.
Open up the wadouri example and load a CharLS image then a JPEG2000 image. JPEG2000 should fail.
Refresh and load a JPEG2000 image then a CharLS image. CharLS should fail.
The text was updated successfully, but these errors were encountered:
It seems that iOS safari/chrome is has memory issues when loading both JPEG2000 and CharLS codecs. This might be related to #410.
The behavior is a bit unstable and sometimes does work. When it fails a generic "Range Error: Out of Memory" is thrown and requires safari force quitting to reload.
To reproduce on iOS, connect iPhone via the safari web debugger. Add
host: '0.0.0.0'
after theport: 3001
in webpack.Open up the wadouri example and load a CharLS image then a JPEG2000 image. JPEG2000 should fail.
Refresh and load a JPEG2000 image then a CharLS image. CharLS should fail.
The text was updated successfully, but these errors were encountered: