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l_sound_sdl.h
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l_sound_sdl.h
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/* Emacs style mode select -*- C++ -*-
*-----------------------------------------------------------------------------
*
* $Id: l_sound_sdl.h,v 1.11 1999/10/31 16:35:19 cphipps Exp $
*
* LxDoom, a Doom port for Linux/Unix
* based on BOOM, a modified and improved DOOM engine
* Copyright (C) 1999 by
* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
* and Colin Phipps
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* DESCRIPTION:
* System interface, sound.
*
*-----------------------------------------------------------------------------*/
#ifndef __I_SOUND__
#define __I_SOUND__
#include <stdio.h>
#include "sounds.h"
#include "doomtype.h"
#ifndef SNDSERV /// cosmito
#define SNDSERV
#undef SNDINTR
#ifndef SNDSERV
#include "l_soundgen.h"
#endif
#endif /// cosmito
// Init at program start...
void I_InitSound(void);
// ... shut down and relase at program termination.
void I_ShutdownSound(void);
//
// SFX I/O
//
// Initialize channels?
void I_SetChannels(void);
// Get raw data lump index for sound descriptor.
int I_GetSfxLumpNum (sfxinfo_t *sfxinfo);
// Starts a sound in a particular sound channel.
int I_StartSound(int id, int vol, int sep, int pitch, int priority);
// Stops a sound channel.
void I_StopSound(int handle);
// Called by S_*() functions
// to see if a channel is still playing.
// Returns 0 if no longer playing, 1 if playing.
//boolean I_SoundIsPlaying(int handle);
int I_SoundIsPlaying(int handle); // cosmito
// Updates the volume, separation,
// and pitch of a sound channel.
void I_UpdateSoundParams(int handle, int vol, int sep, int pitch);
//
// MUSIC I/O
//
void I_InitMusic(void);
void I_ShutdownMusic(void);
// Volume.
void I_SetMusicVolume(int volume);
// PAUSE game handling.
void I_PauseSong(int handle);
void I_ResumeSong(int handle);
// Registers a song handle to song data.
int I_RegisterSong(void *data, size_t len);
// Called by anything that wishes to start music.
// plays a song, and when the song is done,
// starts playing it again in an endless loop.
// Horrible thing to do, considering.
void I_PlaySong(int handle, int looping);
// Stops a song over 3 seconds.
void I_StopSong(int handle);
// See above (register), then think backwards
void I_UnRegisterSong(int handle);
// Allegro card support jff 1/18/98
extern int snd_card;
extern int mus_card;
extern int detect_voices; // jff 3/4/98 option to disable voice detection
// CPhipps - put these in config file
extern const char* sndserver_filename;
extern const char* snd_device;
extern const char* musserver_filename;
#endif
//----------------------------------------------------------------------------
//
// $Log: i_sound.h,v $
// Revision 1.11 1999/10/31 16:35:19 cphipps
// Include doomtype.h
//
// Revision 1.10 1999/10/12 13:01:15 cphipps
// Changed header to GPL
//
// Revision 1.9 1998/11/17 15:59:21 cphipps
// Changed I_SoundIsPlaying to an boolean (int)
// since it's more logical, to match DosDoom
//
// Revision 1.8 1998/10/20 18:15:51 cphipps
// Make config'able sound/music stuff const char*'s
// Added musserver path as extern var
//
// Revision 1.7 1998/10/20 14:45:01 cphipps
// Added length parameter to I_RegisterSong
//
// Revision 1.6 1998/10/16 13:34:02 cphipps
// Fix prototypes
//
// Revision 1.5 1998/10/10 20:34:22 cphipps
// Add variable decl for sound device
//
// Revision 1.4 1998/09/21 08:52:00 cphipps
// Minor fixes.
//
// Revision 1.3 1998/09/20 11:03:39 cphipps
// Removed decls for internal functions to l_soundgen.h
// This is included if the sound generation is not external
//
// Revision 1.2 1998/09/18 15:42:39 cphipps
// More rigidly define functions according to choice of sound method
//
// Revision 1.1 1998/09/13 16:49:50 cphipps
// Initial revision
//
// Revision 1.3 1998/09/13 15:32:51 cphipps
// Added sndserver_filename
//
// Revision 1.2 1998/09/12 16:54:07 cphipps
// Removed ^M's
// Removed allegro.h
//
// Revision 1.1 1998/09/11 18:37:35 develop
// Initial revision
//
// Revision 1.4 1998/05/03 22:31:58 killough
// beautification, add some external declarations
//
// Revision 1.3 1998/02/23 04:27:08 killough
// Add variable pitched sound support
//
// Revision 1.2 1998/01/26 19:26:57 phares
// First rev with no ^Ms
//
// Revision 1.1.1.1 1998/01/19 14:02:58 rand
// Lee's Jan 19 sources
//
//----------------------------------------------------------------------------