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ShooterGame.uproject
executable file
·95 lines (95 loc) · 1.55 KB
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ShooterGame.uproject
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{
"FileVersion": 3,
"EngineAssociation": "4.26",
"Category": "Samples",
"Description": "",
"Modules": [
{
"Name": "ShooterGame",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "ShooterGameLoadingScreen",
"Type": "Runtime",
"LoadingPhase": "PreLoadingScreen"
}
],
"Plugins": [
{
"Name": "PlatformCrypto",
"Enabled": true
},
{
"Name": "AESHandlerComponent",
"Enabled": true
},
{
"Name": "OnlineSubsystem",
"Enabled": true
},
{
"Name": "OnlineSubsystemUtils",
"Enabled": true
},
{
"Name": "OnlineSubsystemSteam",
"Enabled": true
},
{
"Name": "OnlineSubsystemPS4",
"Enabled": true,
"WhitelistPlatforms": [
"PS4"
],
"SupportedTargetPlatforms": [
"PS4"
]
},
{
"Name": "OnlineSubsystemLive",
"Enabled": true,
"WhitelistPlatforms": [
"XboxOne"
],
"SupportedTargetPlatforms": [
"XboxOne"
]
},
{
"Name": "OnlineSubsystemNull",
"Enabled": true
},
{
"Name": "SteamController",
"Enabled": true
},
{
"Name": "ReplicationGraph",
"Enabled": true
},
{
"Name": "Gauntlet",
"Enabled": true
},
{
"Name": "Synthesis",
"Enabled": true
}
],
"TargetPlatforms": [
"MacNoEditor",
"PS4",
"WindowsNoEditor",
"XboxOne",
"Switch",
"Quail",
"LinuxNoEditor",
"LinuxServer",
"LinuxClient",
"LinuxAArch64NoEditor",
"LinuxAArch64Server",
"LinuxAArchClient"
],
"EpicSampleNameHash": "3868556100"
}