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[Tiled] Tiled map not rendered properly #740

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RationalG opened this issue Jul 31, 2021 · 1 comment
Open

[Tiled] Tiled map not rendered properly #740

RationalG opened this issue Jul 31, 2021 · 1 comment
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@RationalG
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MonoGame v3.8
Tiled v1.7.1

I have a problem with rendering an isometric .tmx map into Monogame.

Here is the map rendered in Tiled :

inTiled

Here is the map rendered in Monogame through the TiledMapRenderer :

inMonogame

Tilesets are not rendered properly except for the tower. And the positionning is also bad. The map uses 3 differents tilesets.

Any idea ?

@Emobe
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Emobe commented Aug 29, 2021

Seems similar to this.

Possibly need to adjust the blend state in the Draw method.

GraphicsDevice.BlendState = BlendState.AlphaBlend

I don't seem to get this problem with isometric maps myself.

I've also noticed that your dock is not in the correct place either however

@AristurtleDev AristurtleDev added this to the v4.0.0 milestone May 20, 2024
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