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I'm experiencing a weird issue where our licensing check keeps flagging MonoGame.Extended and MonoGame.Extended.Content.Pipeline as unlicensed. You can see this in this output link (scroll down a bit).
I don't know if this is based on what the repo has set directly or if it's because it's missing on the NuGet package. I suspect the latter as the license is clearly visible in the repo and I don't see a license specified on the NuGet page for either of the above mentioned packages.
The text was updated successfully, but these errors were encountered:
I'm experiencing a weird issue where our licensing check keeps flagging MonoGame.Extended and MonoGame.Extended.Content.Pipeline as unlicensed. You can see this in this output link (scroll down a bit).
I don't know if this is based on what the repo has set directly or if it's because it's missing on the NuGet package. I suspect the latter as the license is clearly visible in the repo and I don't see a license specified on the NuGet page for either of the above mentioned packages.
The text was updated successfully, but these errors were encountered: