diff --git a/pom.xml b/pom.xml
index a8c94f1c..823dd54f 100644
--- a/pom.xml
+++ b/pom.xml
@@ -4,7 +4,7 @@
org.shininet.bukkit
PlayerHeads
jar
- 4.1.0-alpha
+ 4.1.1-alpha
PlayerHeads
diff --git a/src/main/java/com/github/crashdemons/playerheads/SkullManager.java b/src/main/java/com/github/crashdemons/playerheads/SkullManager.java
index ee4f17c9..483b2d05 100644
--- a/src/main/java/com/github/crashdemons/playerheads/SkullManager.java
+++ b/src/main/java/com/github/crashdemons/playerheads/SkullManager.java
@@ -10,6 +10,7 @@
import com.mojang.authlib.GameProfile;
import com.mojang.authlib.properties.Property;
+import java.util.ArrayList;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
@@ -27,6 +28,15 @@
* @author x7aSv
*/
public class SkullManager {
+
+ private static void applyLore(SkullMeta headMeta,String extra){
+ ArrayList lore = new ArrayList();
+ lore.add(" ");
+ lore.add(ChatColor.BLUE+""+ChatColor.ITALIC+"PlayerHeads");
+ if(!extra.isEmpty()) lore.add(extra);
+ headMeta.setLore(lore);
+ }
+
private static void applyOwningPlayer(SkullMeta headMeta,OfflinePlayer owner){
headMeta.setOwningPlayer( owner );
}
@@ -58,7 +68,6 @@ public static ItemStack MobSkull(TexturedSkullType type,int quantity,boolean use
if(type.hasDedicatedItem()){
- System.out.println(type.name()+" :: "+mat.name() + " :: "+useVanillaHeads);//TODO: remove
if(useVanillaHeads)
return new ItemStack(mat,quantity);
else mat=Material.PLAYER_HEAD;
@@ -70,6 +79,7 @@ public static ItemStack MobSkull(TexturedSkullType type,int quantity,boolean use
//applyOwningPlayer(headMeta,Bukkit.getOfflinePlayer(type.getOwner()));
applyTexture(headMeta,type.getOwner(),type.getTexture());
applyDisplayName(headMeta,ChatColor.RESET + "" + ChatColor.YELLOW + type.getDisplayName());
+ applyLore(headMeta,ChatColor.GREEN+"Mob Drop");
stack.setItemMeta(headMeta);
return stack;
}
@@ -86,6 +96,7 @@ private static ItemStack PlayerSkull(OfflinePlayer owner, int quantity){
}
if(name==null) name="Unknown";//only used for display purposes.
applyDisplayName(headMeta,ChatColor.RESET + "" + ChatColor.YELLOW + TexturedSkullType.getDisplayName(name));
+ applyLore(headMeta,ChatColor.RED+"Player Drop");
stack.setItemMeta(headMeta);
return stack;
}