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look into counting how many moves were in the reconstruction #160

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eff96 opened this issue Apr 27, 2020 · 3 comments
Open

look into counting how many moves were in the reconstruction #160

eff96 opened this issue Apr 27, 2020 · 3 comments

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@eff96
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eff96 commented Apr 27, 2020

when i recon my pbs i have to count the moves in the solve to get the tps amount, which is time consuming especially for 4x4.
make it so that you can input the time you got in the solve and count how many moves it has and divide those together to get the tps.

https://alg.cubing.net/?type=reconstruction&title=5.53%20pb&setup=D2_R-_L2_U_L2_D2_F2_U_L2_U_L2_B2_D_F-_U_F_D-_R2_F-_L2_x2&alg=U-_r_U-_r-_D_U_L2-_U-_R-_U2-_R_U_R-_U-_R_%2F%2F_cross_%26%232b%3B_1st_pair%0Ay-_R_U_R-_%2F%2F_2nd_pair%0AU2_R-_U-_R_U-_R-_U_R_%2F%2F_3rd_pair%0Ay-_R_U-_R-_U_R_U-_R-_%2F%2F_4th_pair%0AU_F_U_R_U-_R-_F-_U-_%2F%2F_OLL%0A%2F%2F_7.95_tps

@lgarron
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lgarron commented Apr 27, 2020

Are you aware of the move counts at the top right of the solve? Do they give you what you're looking for?
(You can hover for more exact metric names.)

Screen Shot 2020-04-27 at 15 17 52

As for handling timing data, I'm working on that for v2.

@eff96
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eff96 commented Apr 28, 2020

ohhhhhhh, didnt know that but you can easily make it more clear.
also 7.77 tps not 7.95 oops i counted the moves wrong
AND i couldnt hover over it because im in mobile so i couldnt really tell what they do

@lgarron
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lgarron commented May 5, 2020

AND i couldnt hover over it because its in mobile so i couldnt realy tell what they do

That's a pretty good point!

I'll have to rethink this for v2 anyhow, but I should keep mobile in mind.

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