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It's a waste of resources to send information every second. It is easier and more reliable to update information directly at the necessary events.
Currently, task runs every second and a HUD message is displayed to player.
The text was updated successfully, but these errors were encountered:
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It's a waste of resources to send information every second. It is easier and more reliable to update information directly at the necessary events.
Currently, task runs every second and a HUD message is displayed to player.
The text was updated successfully, but these errors were encountered: