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Raspberry Pi Support

Joshua Cline edited this page Jul 5, 2017 · 7 revisions

This page is going to detail what is and is not working on a Raspberry Pi 3 as of ~ 7/4/17

This is going to get more updates as I have time to figure out what triggers crashes, the main use is to see what you can use a raspberry pi for. (And what you can not.)

I'm going to begin testing on Raspbian, will start to open bug reports after I get through most of the stations so I can see what the most common denominators are.

This is currently rawer than I would like it. Once I have tested a bit more I will start to clean up.

Building: See Build from sources for most of the information.

Please note that as of 7/4/17 there is a open bug that will prevent building from succeeding. (Bug #438) To fix just add the following to line 6 in src/gui/hotkeyConfig.h #include

Testing enviroment: Raspberry Pi 3 Raspbian OS 128 MB of VRam

Working:

*    Relay Station?
    *    Only tested for 60 second's or so
    -     opened comms with a station
    -     launched a probe (This was a bit laggy)
    -     messed with the alert status.
  • Helm? * Again, only tested for 60 second's or so
    • Turned
      
    • Flew under impulse.
      
    • Used Jump Drive.
      
  • Database. * Not much that would not work here.
  • Server as Game Master? * Seems to work... Bit laggy though. (But what can you expect.) * I don't actually know what the GM screen can do. But hey it did not crash, so there is that.

Not Working:

  • Anything that renders 3D * Main Screen. * Single Pilot. * Ship Window. * Top Down 3D View. * Cinematic. (Works for a N'th of a second. (One frame?))
  • Switching Stations? * Only tested going between Science and Relay
    • May be due to lack of VRam.
      

Current recomendations:

  • Add a "Boss Key" That forces a (Preferably gracefull) close of the program, this may save a crashed terminal from needing to be entirely rebooted.
  • Add a toggle that disables all 3D rendering. (It can even be a command line or build variable)

Ok, lets see if I can get a nested list...

  • Bullet list
    • Nested bullet
      • Sub-nested bullet etc
  • Bullet list item 2
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