Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Not really an issue but... #11

Open
BigG opened this issue Feb 3, 2016 · 1 comment
Open

Not really an issue but... #11

BigG opened this issue Feb 3, 2016 · 1 comment

Comments

@BigG
Copy link

BigG commented Feb 3, 2016

It is a way to change the level design?
I mean I know that Pacman.WALLS drive it but what is the logic behind it?

Thanks!
BigG

@platzhersh
Copy link

There are two things to change:

  1. edit the content of each field of the grid by editing the map.json file
    in the data folder. This is the file that gets loaded to place all the
    pills and walls.
  2. the graphic representation of the wall grid fields (the blue blocks) is
    currently still hardcoded and does not adapt to chsnges made in map.json
    yet. find the buildwalls() function in the main javascript and adjust it
    according to your changes in the map.json field.

hope this helps!

cheers
Am 03.02.2016 09:38 schrieb "BigG" [email protected]:

It is a way to change the level design?
I mean I know that PacmanWALLS drive it but what is the logic behind it?

Thanks!
BigG


Reply to this email directly or view it on GitHub
#11.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants