- keep working
- fix playing music overlap on spaceship just landed bug
- persist best score value so far
- cargo dependencies update
- add music
- enable Linux & Mac builds
- add missing Trunk.toml config
- add missing web resources for Trunk
- replace rusty_planet menu background image
- add CI/CD workflow
- fix un-paused sfx on ship landing problem
- spawn intro music audio bundle on menu
- improve ship_air_scape sfx loop effect
- add CREDITS.md
- fix "Out of fuel" message
- better despawn "Out of fuel" info panel behaviour
- spawn explosion sound effect on spaceship crashed
- manage air scape and thruster sound effects on spaceship movement
- add rust to spaceship sprite
- improve landscape image
- add pixel art & sound FX credits
- increase gravity after each successful landing
- show out of fuel message
- fix speedometer mark value after landed or crashed
- add game menu instructions section
- fix problem with hidden score text after update
- fix bad scoring calculation after landed
- fix double crash problem
- fix problem during update_scoring_text_system execution, score always updated after the following landing
- add more difficult, divide by 5 refuel quantity
- add WorldBoundsVertices resource from SVG
- better aspect ratio window fit
- better background image
- add README game instructions
- improve keyboard control keys
- render more accurate yellow speedometer bar
- better computed score after landing
- add rusty planet main menu screen
- better state scoped spawning systems
- add background UI black bars
- cargo dependencies update
- make window not resizable
- refactor crash collisions system
- refactor color schema
- replace default font by VT323
- set spaceship friction to zero
- change default initial gravity value
- add dynamic thrust particles property effect behaviour
- show fuel, score & high score UI texts
- update score after spaceship landing
- add space key pressed after landing system
- first POC approach