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Initial implementation of Possession in #511 is re-using StunMonsterPower to handle intent-changing; it would be a nice enhancement to instead have it use its own unique intent image that includes the number the monster will be attacking its ally(s) for
The text was updated successfully, but these errors were encountered:
Initial implementation of Possession in #511 is re-using StunMonsterPower to handle intent-changing; it would be a nice enhancement to instead have it use its own unique intent image that includes the number the monster will be attacking its ally(s) for
The text was updated successfully, but these errors were encountered: