From a8d0e89783d31b99152a000c0947cb5337f85541 Mon Sep 17 00:00:00 2001 From: Dean Edis Date: Sat, 23 Mar 2024 17:37:11 +0000 Subject: [PATCH] Other: Slightly reduce the level of CRT screen noise. --- Speculator/Speculator.Core/ZxDisplay.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Speculator/Speculator.Core/ZxDisplay.cs b/Speculator/Speculator.Core/ZxDisplay.cs index 21f8556..ea94dae 100644 --- a/Speculator/Speculator.Core/ZxDisplay.cs +++ b/Speculator/Speculator.Core/ZxDisplay.cs @@ -118,7 +118,7 @@ public bool IsCrt for (var i = 0; i < m_screenBuffer.Length; i++) { for (var j = 0; j < m_screenBuffer[0].Length; j++) - m_grain[i][j] = m_isCrt ? new Vector3((float)(m_random.NextDouble() * 12.0)) : Vector3.Zero; + m_grain[i][j] = m_isCrt ? new Vector3((float)(m_random.NextDouble() * 10.0)) : Vector3.Zero; } m_didPixelsChange = true;