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Given that this is most likely a scene creator issue / server side issue we should look to mute it. The assumption is - if it is coming from the javascript scene itself its likely a creator issue.
For websockets specifically coming from the scene we should apply another category and disable for Sentry.
System.Net.WebSockets.WebSocketException: Unable to connect to the remote server
Module "CrdtEcsBridge.JsModulesImplementation.ClientWebSocketApiImplementation", in ConnectAsync
Module "Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1", in Run
...
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The text was updated successfully, but these errors were encountered:
Given that this is most likely a scene creator issue / server side issue we should look to mute it. The assumption is - if it is coming from the javascript scene itself its likely a creator issue.
For websockets specifically coming from the scene we should apply another category and disable for Sentry.
Sentry Issue: UNITY-EXPLORER-2EK
The text was updated successfully, but these errors were encountered: