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It seems like there's a risk that the build server removes a downloaded SDK to free up disk space even when it is currently in use by a running job. In a build it will manifest itself in this way:
ERROR: defold-spine/commonsrc/spine_loader.cpp:9: 'fatal error: 'dmsdk/dlib/hash.h' file not found
The text was updated successfully, but these errors were encountered:
It seems like there's a risk that the build server removes a downloaded SDK to free up disk space even when it is currently in use by a running job. In a build it will manifest itself in this way:
The text was updated successfully, but these errors were encountered: