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pubspec.yaml
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pubspec.yaml
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name: chat_app
description: A flutter application for chatting
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.1.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.2
firebase_auth:
flutter_facebook_login: ^1.1.1
http:
json_annotation: ^2.0.0
camera: ^0.5.2+1
path_provider:
permission_handler: ^4.4.0
photo_view:
cloud_firestore: ^0.12.5+1
firebase_storage:
firebase_database: ^3.0.2
image_picker: ^0.6.0+9
cached_network_image:
fluttertoast:
intl:
shared_preferences:
image:
onesignal: ^1.1.0
flutter_native_image:
git: https://github.com/btastic/flutter_native_image.git
url_launcher:
dev_dependencies:
flutter_test:
sdk: flutter
build_runner: ^1.0.0
json_serializable: ^2.0.0
emoji_picker: ^0.0.2
# For information on the generic Dart part of this file, see the
# following page: https://www.dartlang.org/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- images/font_outline.png
- images/font_filled.png
- images/logo.png
- images/sticker1.png
- images/sticker2.png
- images/sticker3.png
- images/sticker4.png
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: Ubunutu
fonts:
- asset: fonts/Ubuntu-Regular.ttf
- family: UbunutuMono
fonts:
- asset: fonts/UbuntuMono.ttf
- family: RobotoMono
fonts:
- asset: fonts/RobotoMono.ttf
- family: B612Mono
fonts:
- asset: fonts/B612Mono.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages