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DGEngine core documentation

DGEngine core is a 2D game engine. It uses JSON files as configuration files.

You run the engine by passing as an argument the path of the archive/folder with the gamefiles.

Run like this:

DGEngine <gamefiles folder>

An initial json file is loaded that starts a game. Usually it's main.json in the root folder.

Portable mode

to run in portable mode, create a folder portable next to the DGEngine binary (current working directory).

On Linux, if using an AppImage, create a folder with the same name as the AppImage ending with .home.

DGEngine.AppImage         (file)
DGEngine.AppImage.home    (folder)

Configuration files

You can see more information about configuration files here.