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Create a method in Mesh.java which is float collisionAngle(Mesh mesh), which returns a value less than 0 if the two meshes aren't colliding, and return a value from 0 to 2pi which is the angle pointing from this to mesh if they are colliding.
The text was updated successfully, but these errors were encountered:
Create a method in
Mesh.java
which isfloat collisionAngle(Mesh mesh)
, which returns a value less than 0 if the two meshes aren't colliding, and return a value from 0 to 2pi which is the angle pointing fromthis
tomesh
if they are colliding.The text was updated successfully, but these errors were encountered: