Built by Sophia Koeut | Michael Weedman | Jonathan Jackson | Austin Tumlinson | Daniel Kent
DigiDoodle is an application that uses Canvas and Socket.io to re-create the classic game, Pictionary. A user can sign up with a username and be automatically navigated to an open available game. Users take turns to draw and guess the corresponding prompts on the screen. When the prompt is answered correctly, the drawer is awarded 2 points and the user who guesses correctly receives one point. The first person who reaches 15 points wins the game!
FRONT END - HTML | CSS | JS | REACT | RESTFUL API | COOKIES | SOCKET.IO | JEST | ENZYME
BACK END - EXPRESS | NODE.JS | SOCKET.IO | MOCHA | CHAI
OTHER TOOLS - ADOBE PHOTOSHOP | CANVA | LIGHTHOUSE | REACT-SKETCH