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Hi @pjsgsy the static void MessageReceived(object sender, MessageReceivedEventArgs args)
{
server.Send(args.IpPort, "Hello, sender!");
} |
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So, totally new to this, but I just spend an hour figuring out the way to send the response BACK to the client from the server. After figuring out, of course, you need to get the connected IP/Port from the ClientConnected event and use that in conjunction with server.send.
I know, I know. Probably totally obvious to most of you, but might help someone else :)
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