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Ability to load textures using an 8-bit uncompressed single-channel image plus a small palette image, should help with decal texture quality over using DXT5
Leaving this for after 1.0.0
The text was updated successfully, but these errors were encountered:
Ability to load textures using an 8-bit uncompressed single-channel image plus a small palette image, should help with decal texture quality over using DXT5
Leaving this for after 1.0.0
The text was updated successfully, but these errors were encountered: