From 4133387870ee601768993b3a744726983588f459 Mon Sep 17 00:00:00 2001 From: Ignacio Sanchez Gines <863613+drhelius@users.noreply.github.com> Date: Sat, 6 Jan 2024 23:54:15 +0100 Subject: [PATCH 1/2] Update README.md --- README.md | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 7c3aa76c..92fa9ae6 100644 --- a/README.md +++ b/README.md @@ -50,12 +50,20 @@ Don't hesitate to report bugs or ask for new features by [openning an issue](htt - Supported platforms (standalone): Windows, Linux, BSD, macOS, Raspberry Pi and iOS. - Supported platforms (libretro): Windows, Linux, macOS, Raspberry Pi, Android, iOS, tvOS, PlayStation Vita, PlayStation 3, Nintendo 3DS, Nintendo GameCube, Nintendo Wii, Nintendo WiiU, Nintendo Switch, Emscripten, Classic Mini systems (NES, SNES, C64, ...), OpenDingux, RetroFW and QNX. - Full debugger with just-in-time disassembler, cpu breakpoints, memory access breakpoints, code navigation (goto address, JP JR and CALL double clicking), debug symbols, memory editor, IO inspector and VRAM viewer including tiles, sprites, backgrounds and palettes. -- Windows and Linux *Portable Mode* by creating a file named `portable.ini` in the same directory as the application binary. +- Windows and Linux *Portable Mode*. - Rom loading from the command line by adding the rom path as an argument. - Support for modern game controllers through [gamecontrollerdb.txt](https://github.com/gabomdq/SDL_GameControllerDB) file located in the same directory as the application binary. +## Tips + +- *Portable Mode*: Create an empty file named `portable.ini` in the same directory as the application binary to enable portable mode. +- *Debug Symbols*: The emulator always tries to load automatically a symbol file at the same time a rom is being loaded. For example, for ```path_to_rom_file.sms``` it tries to load ```path_to_rom_file.sym```. It is also possible to load a symbol file using the GUI or using the CLI. +- *Command Line Usage*: ```gearsystem [rom_file] [symbol_file]``` +- *Mouse Cursor*: Automatically hides when hovering main output window or when Main Menu is disabled. +- *BIOS*: Gearsystem can run with or without a BIOS. You can optionally load a BIOS and enable it. It is possible to run the title included in the BIOS by setting *Media Slot* to *None* in the *Emulator* menu. This will emulate a machine without any media plugged in. + ## Build Instructions ### Windows From 48ad8851817b00029d1fa1a59f266829bfefb8e2 Mon Sep 17 00:00:00 2001 From: Ignacio Sanchez Gines <863613+drhelius@users.noreply.github.com> Date: Sun, 7 Jan 2024 00:13:23 +0100 Subject: [PATCH 2/2] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 92fa9ae6..1451b2f4 100644 --- a/README.md +++ b/README.md @@ -59,7 +59,7 @@ Don't hesitate to report bugs or ask for new features by [openning an issue](htt ## Tips - *Portable Mode*: Create an empty file named `portable.ini` in the same directory as the application binary to enable portable mode. -- *Debug Symbols*: The emulator always tries to load automatically a symbol file at the same time a rom is being loaded. For example, for ```path_to_rom_file.sms``` it tries to load ```path_to_rom_file.sym```. It is also possible to load a symbol file using the GUI or using the CLI. +- *Debug Symbols*: The emulator always tries to load a symbol file at the same time a rom is being loaded. For example, for ```path_to_rom_file.sms``` it tries to load ```path_to_rom_file.sym```. It is also possible to load a symbol file using the GUI or using the CLI. - *Command Line Usage*: ```gearsystem [rom_file] [symbol_file]``` - *Mouse Cursor*: Automatically hides when hovering main output window or when Main Menu is disabled. - *BIOS*: Gearsystem can run with or without a BIOS. You can optionally load a BIOS and enable it. It is possible to run the title included in the BIOS by setting *Media Slot* to *None* in the *Emulator* menu. This will emulate a machine without any media plugged in.