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Currently the simulation has set_incoming_polarization() and set_outgoing_polarization(), which can be set to a number between 1 and 5 corresponding to discrete polarisations, i.e. p,s, sig+, sig-, unpol.. Here it would be useful to be able to simulate non-perfectly-polarised sources, as this is how many real-world sources are, which leads to superimposed results. The most common feature might be to have elliptical polarisation, e.g. consiting of 90% sig+ and 10% sig-.
Maybe the code, where this is currently done is around here.
The text was updated successfully, but these errors were encountered:
I fully support this suggestion. However, this will be different to implement for every light scattering formalism.
Some are only made for s- and p-polarized light and others might support all kind of mixtures.
For now, can't you do your calculations with the one and the other polarization and then mix them afterwards in the correct ratio?
Currently the simulation has
set_incoming_polarization()
andset_outgoing_polarization()
, which can be set to a number between1
and5
corresponding to discrete polarisations, i.e.p,s, sig+, sig-, unpol.
. Here it would be useful to be able to simulate non-perfectly-polarised sources, as this is how many real-world sources are, which leads to superimposed results. The most common feature might be to have elliptical polarisation, e.g. consiting of 90%sig+
and 10%sig-
.Maybe the code, where this is currently done is around here.
The text was updated successfully, but these errors were encountered: