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cudaResize.h
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/*
* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef __CUDA_RESIZE_H__
#define __CUDA_RESIZE_H__
#include "cudaUtility.h"
#include "cudaFilterMode.h"
#include "imageFormat.h"
/**
* Rescale a uint8 grayscale image on the GPU.
* To use bilinear filtering for upscaling, set filter to FILTER_LINEAR.
* If the image is being downscaled, or if FILTER_POINT is set (default),
* then nearest-neighbor sampling will be used instead.
* @ingroup resize
*/
cudaError_t cudaResize( uint8_t* input, size_t inputWidth, size_t inputHeight,
uint8_t* output, size_t outputWidth, size_t outputHeight,
cudaFilterMode filter=FILTER_POINT, cudaStream_t stream=0 );
/**
* Rescale a floating-point grayscale image on the GPU.
* To use bilinear filtering for upscaling, set filter to FILTER_LINEAR.
* If the image is being downscaled, or if FILTER_POINT is set (default),
* then nearest-neighbor sampling will be used instead.
* @ingroup resize
*/
cudaError_t cudaResize( float* input, size_t inputWidth, size_t inputHeight,
float* output, size_t outputWidth, size_t outputHeight,
cudaFilterMode filter=FILTER_POINT, cudaStream_t stream=0 );
/**
* Rescale a uchar3 RGB/BGR image on the GPU.
* To use bilinear filtering for upscaling, set filter to FILTER_LINEAR.
* If the image is being downscaled, or if FILTER_POINT is set (default),
* then nearest-neighbor sampling will be used instead.
* @ingroup resize
*/
cudaError_t cudaResize( uchar3* input, size_t inputWidth, size_t inputHeight,
uchar3* output, size_t outputWidth, size_t outputHeight,
cudaFilterMode filter=FILTER_POINT, cudaStream_t stream=0 );
/**
* Rescale a float3 RGB/BGR image on the GPU.
* To use bilinear filtering for upscaling, set filter to FILTER_LINEAR.
* If the image is being downscaled, or if FILTER_POINT is set (default),
* then nearest-neighbor sampling will be used instead.
* @ingroup resize
*/
cudaError_t cudaResize( float3* input, size_t inputWidth, size_t inputHeight,
float3* output, size_t outputWidth, size_t outputHeight,
cudaFilterMode filter=FILTER_POINT, cudaStream_t stream=0 );
/**
* Rescale a uchar4 RGBA/BGRA image on the GPU.
* To use bilinear filtering for upscaling, set filter to FILTER_LINEAR.
* If the image is being downscaled, or if FILTER_POINT is set (default),
* then nearest-neighbor sampling will be used instead.
* @ingroup resize
*/
cudaError_t cudaResize( uchar4* input, size_t inputWidth, size_t inputHeight,
uchar4* output, size_t outputWidth, size_t outputHeight,
cudaFilterMode filter=FILTER_POINT, cudaStream_t stream=0 );
/**
* Rescale a float4 RGBA/BGRA image on the GPU.
* To use bilinear filtering for upscaling, set filter to FILTER_LINEAR.
* If the image is being downscaled, or if FILTER_POINT is set (default),
* then nearest-neighbor sampling will be used instead.
* @ingroup resize
*/
cudaError_t cudaResize( float4* input, size_t inputWidth, size_t inputHeight,
float4* output, size_t outputWidth, size_t outputHeight,
cudaFilterMode filter=FILTER_POINT, cudaStream_t stream=0 );
/**
* Rescale an image on the GPU (supports grayscale, RGB/BGR, RGBA/BGRA)
* To use bilinear filtering for upscaling, set filter to FILTER_LINEAR.
* If the image is being downscaled, or if FILTER_POINT is set (default),
* then nearest-neighbor sampling will be used instead.
* @ingroup resize
*/
cudaError_t cudaResize( void* input, size_t inputWidth, size_t inputHeight,
void* output, size_t outputWidth, size_t outputHeight,
imageFormat format, cudaFilterMode filter=FILTER_POINT,
cudaStream_t stream=0 );
#endif