From d299f7720c97e3a3c2b4b4c31eb17596f162aa53 Mon Sep 17 00:00:00 2001 From: Artyom Sovetnikov Date: Sun, 21 Jul 2019 20:37:40 +0300 Subject: [PATCH] update readme --- README.md | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index f56bb62..1906628 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,5 @@ -## Download package -For Unity 2018.3 and later: [GrassBending.unitypackage](https://github.com/Elringus/GrassBending/releases/download/v0.2-alpha/GrassBending.unitypackage). Check [releases](https://github.com/Elringus/GrassBending/releases) for previous versions support. - -Please be aware that you don't need to clone the whole repository in order to use the extension in your project. Either download package from the link above or extract `Assets/GrassBending` folder from the repository project – it contains all the required assets; other stuff is just for testing purposes. +## Installation +Either download and import a [standalone Unity package](https://github.com/Elringus/GrassBending/releases/download/v0.3-alpha/GrassBending.unitypackage) or add `"com.elringus.grassbending": "https://github.com/Elringus/GrassBending.git#package"` as a dependency for your project's `Packages/manifest.json` ([guide](https://docs.unity3d.com/Manual/upm-git.html)). ## Description The package contains a shader used for billboarded terrain details with waving and bending support and components to provide the required bend data to the shader.