Releases: elringus/sprite-dicing
Releases · elringus/sprite-dicing
v1.3
v1.2
Min. supported Unity version: 2019.4
Changes:
- Fixed UV artifacts in sprites with content at the borders of the texture.
- Improved compression efficiency and speed.
- Compression ratio is now shown in addition to the generated data size.
- When
Keep Original
(pivot) is enabled and texture has an associated sprite, pivot of that sprite will be preserved; this make possible controlling pivot of the generated sprites relative to the source textures. - Atlas building process can now be canceled.
- Refactored the source code and added tests.
v1.1
v1.0
v0.3
Min. supported Unity version: 2019.1
Changes:
- Added assembly definition and package.json files.
v0.2
Min. supported Unity version: 2019.1
Changes:
- Fixed compatibility issues with Unity 2019
- Removed third party dependencies
v0.1
Min. supported Unity version: 2018.2
Initial alpha release.