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.gitignore
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.gitignore
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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Mm]emoryCaptures/
# https://forum.unity.com/threads/whats-the-usersettings-directory.754436/
/[Uu]serSettings/
### META FILES ###
# Ignore all .meta file
*.meta
# But not source file with postfix. which is everything but a folder
!*.*.meta
# Asset meta data should only be ignored when the corresponding asset is also ignored
# !/[Aa]ssets/**/*.meta
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Uncomment this line if you wish to ignore the asset store tools plugin
/[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
[Aa]ssets/Plugins/Editor/JetBrains*
### IDE CACHE DIRECTORY ###
.vscode/
.vs/
.vsconfig
.gradle/
.idea/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.unitypackage
# Crashlytics generated file
crashlytics-build.properties
# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
# IL2CPP build artifacts should be ignored
*BackUpThisFolder_ButDontShipItWithYourGame
# OSX specific files
*DS_Store
._*
.Spotlight-V100
.Trashes
ehthumbs.db
Thumbs.db
# ODIN
# Ignore the auto-generated AOT compatibility dll.
/Assets/Plugins/Sirenix/Assemblies/AOT/*
# Ignore all unpacked demos.
/Assets/Plugins/Sirenix/Demos/*
# But keep the demo packages themselves.
# !/Assets/Plugins/Sirenix/Demos/*.unitypackage
### ASSET PACKS ###
# Extensions folder (personal convention) contains productivity assets (editor)
/Assets/Extensions/
**/_Demo*
/Assets/*
!/Assets/Gizmos
!/Assets/_*/
/Assets/_ArtLowPoly
/Assets/_TerrainAutoUpgrade
### PROJECT-SPECIFIC ###
!/Assets/Design Patterns/
!/Assets/Common Techniques/