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index.yaml
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index.yaml
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indexes:
# AUTOGENERATED
# This index.yaml is automatically updated whenever the dev_appserver
# detects that a new type of query is run. If you want to manage the
# index.yaml file manually, remove the above marker line (the line
# saying "# AUTOGENERATED"). If you want to manage some indexes
# manually, move them above the marker line. The index.yaml file is
# automatically uploaded to the admin console when you next deploy
# your application using appcfg.py.
- kind: Booking
properties:
- name: room_id
- name: created
- kind: Booking
properties:
- name: room_id
- name: time_from
- kind: Booking
properties:
- name: room_id
- name: time_to
- name: time_from
- kind: Booking
properties:
- name: time_to
- name: time_from
- kind: Booking
ancestor: yes
properties:
- name: created
- kind: Booking
ancestor: yes
properties:
- name: room_id
- name: created
- kind: Booking
ancestor: yes
properties:
- name: room_id
- name: time_to
- kind: Booking
ancestor: yes
properties:
- name: room_id
- name: time_to
- name: time_from
- kind: Booking
ancestor: yes
properties:
- name: time_from
- kind: GPU
properties:
- name: created
- name: name
- kind: GPU
properties:
- name: created
direction: desc
- name: name
- kind: GPU
properties:
- name: geometryShader
- name: name
- kind: GPU
properties:
- name: geometryShader
- name: shaderInt16
- name: sparseBinding
- name: tesselationShader
- name: name
- kind: GPU
properties:
- name: geometryShader
- name: sparseBinding
- name: name
- kind: GPU
properties:
- name: geometryShader
- name: sparseBinding
- name: tesselationShader
- name: name
- kind: GPU
properties:
- name: geometryShader
- name: vertexPipelineStoresAndAtomics
- name: name
- kind: GPU
properties:
- name: shaderInt16
- name: name
- kind: GPU
properties:
- name: shaderInt16
- name: sparseBinding
- name: name
- kind: GPU
properties:
- name: shaderInt16
- name: textureCompressionETC2
- name: name
- kind: GPU
properties:
- name: sparseBinding
- name: name
- kind: GPU
properties:
- name: sparseBinding
- name: textureCompressionETC2
- name: vertexPipelineStoresAndAtomics
- name: name
- kind: GPU
properties:
- name: tesselationShader
- name: name
- kind: GPU
properties:
- name: tesselationShader
- name: textureCompressionETC2
- name: name
- kind: GPU
properties:
- name: tesselationShader
- name: vertexPipelineStoresAndAtomics
- name: name
- kind: GPU
properties:
- name: textureCompressionETC2
- name: name
- kind: GPU
properties:
- name: textureCompressionETC2
- name: vertexPipelineStoresAndAtomics
- name: name
- kind: GPU
properties:
- name: vertexPipelineStoresAndAtomics
- name: name
- kind: GPU
ancestor: yes
properties:
- name: created
direction: desc
- name: name
- kind: Room
properties:
- name: created
- name: number
- kind: Room
properties:
- name: created
direction: desc
- name: number
- kind: Room
ancestor: yes
properties:
- name: created
direction: desc
- name: number
- kind: Room
ancestor: yes
properties:
- name: number