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ggml.c
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#define _GNU_SOURCE // Defines CLOCK_MONOTONIC on Linux
#define _CRT_SECURE_NO_DEPRECATE // Disables ridiculous "unsafe" warnigns on Windows
#include "ggml.h"
#ifdef GGML_USE_K_QUANTS
#include "k_quants.h"
#endif
#if defined(_MSC_VER) || defined(__MINGW32__)
#include <malloc.h> // using malloc.h with MSC/MINGW
#elif !defined(__FreeBSD__) && !defined(__NetBSD__) && !defined(__OpenBSD__)
#include <alloca.h>
#endif
#include <assert.h>
#include <errno.h>
#include <time.h>
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#include <inttypes.h>
#include <stdio.h>
#include <float.h>
#include <limits.h>
#include <stdarg.h>
#include <signal.h>
#ifdef GGML_USE_METAL
#include <unistd.h>
#endif
// static_assert should be a #define, but if it's not,
// fall back to the _Static_assert C11 keyword.
// if C99 - static_assert is noop
// ref: https://stackoverflow.com/a/53923785/4039976
#ifndef static_assert
#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201100L)
#define static_assert(cond, msg) _Static_assert(cond, msg)
#else
#define static_assert(cond, msg) struct global_scope_noop_trick
#endif
#endif
#if defined(_MSC_VER)
// disable "possible loss of data" to avoid hundreds of casts
// we should just be careful :)
#pragma warning(disable: 4244 4267)
#endif
#if defined(_WIN32)
#include <windows.h>
typedef volatile LONG atomic_int;
typedef atomic_int atomic_bool;
static void atomic_store(atomic_int * ptr, LONG val) {
InterlockedExchange(ptr, val);
}
static LONG atomic_load(atomic_int * ptr) {
return InterlockedCompareExchange(ptr, 0, 0);
}
static LONG atomic_fetch_add(atomic_int * ptr, LONG inc) {
return InterlockedExchangeAdd(ptr, inc);
}
static LONG atomic_fetch_sub(atomic_int * ptr, LONG dec) {
return atomic_fetch_add(ptr, -(dec));
}
typedef HANDLE pthread_t;
typedef DWORD thread_ret_t;
static int pthread_create(pthread_t * out, void * unused, thread_ret_t(*func)(void *), void * arg) {
(void) unused;
HANDLE handle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) func, arg, 0, NULL);
if (handle == NULL)
{
return EAGAIN;
}
*out = handle;
return 0;
}
static int pthread_join(pthread_t thread, void * unused) {
(void) unused;
return (int) WaitForSingleObject(thread, INFINITE);
}
static int sched_yield (void) {
Sleep (0);
return 0;
}
#else
#include <pthread.h>
#include <stdatomic.h>
typedef void * thread_ret_t;
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#endif
// __FMA__ and __F16C__ are not defined in MSVC, however they are implied with AVX2/AVX512
#if defined(_MSC_VER) && (defined(__AVX2__) || defined(__AVX512F__))
#ifndef __FMA__
#define __FMA__
#endif
#ifndef __F16C__
#define __F16C__
#endif
#ifndef __SSE3__
#define __SSE3__
#endif
#endif
/*#define GGML_PERF*/
#define GGML_DEBUG 0
#define GGML_GELU_FP16
#define GGML_GELU_QUICK_FP16
#define GGML_SILU_FP16
#define GGML_SOFT_MAX_UNROLL 4
#define GGML_VEC_DOT_UNROLL 2
//
// logging
//
#if (GGML_DEBUG >= 1)
#define GGML_PRINT_DEBUG(...) printf(__VA_ARGS__)
#else
#define GGML_PRINT_DEBUG(...)
#endif
#if (GGML_DEBUG >= 5)
#define GGML_PRINT_DEBUG_5(...) printf(__VA_ARGS__)
#else
#define GGML_PRINT_DEBUG_5(...)
#endif
#if (GGML_DEBUG >= 10)
#define GGML_PRINT_DEBUG_10(...) printf(__VA_ARGS__)
#else
#define GGML_PRINT_DEBUG_10(...)
#endif
#define GGML_PRINT(...) printf(__VA_ARGS__)
#ifdef GGML_USE_ACCELERATE
// uncomment to use vDSP for soft max computation
// note: not sure if it is actually faster
//#define GGML_SOFT_MAX_ACCELERATE
#endif
#if UINTPTR_MAX == 0xFFFFFFFF
#define GGML_MEM_ALIGN 4
#else
#define GGML_MEM_ALIGN 16
#endif
//
// logging
//
#if (GGML_DEBUG >= 1)
#define GGML_PRINT_DEBUG(...) printf(__VA_ARGS__)
#else
#define GGML_PRINT_DEBUG(...)
#endif
#if (GGML_DEBUG >= 5)
#define GGML_PRINT_DEBUG_5(...) printf(__VA_ARGS__)
#else
#define GGML_PRINT_DEBUG_5(...)
#endif
#if (GGML_DEBUG >= 10)
#define GGML_PRINT_DEBUG_10(...) printf(__VA_ARGS__)
#else
#define GGML_PRINT_DEBUG_10(...)
#endif
#define GGML_PRINT(...) printf(__VA_ARGS__)
//
// end of logging block
//
#if defined(_MSC_VER) || defined(__MINGW32__)
#define GGML_ALIGNED_MALLOC(size) _aligned_malloc(size, GGML_MEM_ALIGN)
#define GGML_ALIGNED_FREE(ptr) _aligned_free(ptr)
#else
inline static void * ggml_aligned_malloc(size_t size) {
void * aligned_memory = NULL;
#ifdef GGML_USE_METAL
int result = posix_memalign(&aligned_memory, getpagesize(), size);
#else
int result = posix_memalign(&aligned_memory, GGML_MEM_ALIGN, size);
#endif
if (result != 0) {
// Handle allocation failure
const char *error_desc = "unknown allocation error";
switch (result) {
case EINVAL:
error_desc = "invalid alignment value";
break;
case ENOMEM:
error_desc = "insufficient memory";
break;
}
GGML_PRINT("%s: %s (attempted to allocate %6.2f MB)\n",
__func__, error_desc, size/(1024.0*1024.0));
return NULL;
}
return aligned_memory;
}
#define GGML_ALIGNED_MALLOC(size) ggml_aligned_malloc(size)
#define GGML_ALIGNED_FREE(ptr) free(ptr)
#endif
#define UNUSED GGML_UNUSED
#define SWAP(x, y, T) do { T SWAP = x; x = y; y = SWAP; } while (0)
//
// tensor access macros
//
#define GGML_TENSOR_UNARY_OP_LOCALS \
GGML_TENSOR_LOCALS(int64_t, ne0, src0, ne); \
GGML_TENSOR_LOCALS(size_t, nb0, src0, nb); \
GGML_TENSOR_LOCALS(int64_t, ne, dst, ne); \
GGML_TENSOR_LOCALS(size_t, nb, dst, nb);
#define GGML_TENSOR_BINARY_OP_LOCALS \
GGML_TENSOR_LOCALS(int64_t, ne0, src0, ne); \
GGML_TENSOR_LOCALS(size_t, nb0, src0, nb); \
GGML_TENSOR_LOCALS(int64_t, ne1, src1, ne); \
GGML_TENSOR_LOCALS(size_t, nb1, src1, nb); \
GGML_TENSOR_LOCALS(int64_t, ne, dst, ne); \
GGML_TENSOR_LOCALS(size_t, nb, dst, nb);
#if defined(GGML_USE_ACCELERATE)
#include <Accelerate/Accelerate.h>
#if defined(GGML_USE_CLBLAST) // allow usage of CLBlast alongside Accelerate functions
#include "ggml-opencl.h"
#endif
#elif defined(GGML_USE_OPENBLAS)
#if defined(GGML_BLAS_USE_MKL)
#include <mkl.h>
#else
#include <cblas.h>
#endif
#elif defined(GGML_USE_CUBLAS)
#include "ggml-cuda.h"
#elif defined(GGML_USE_CLBLAST)
#include "ggml-opencl.h"
#endif
#undef MIN
#undef MAX
#define MIN(a, b) ((a) < (b) ? (a) : (b))
#define MAX(a, b) ((a) > (b) ? (a) : (b))
// floating point type used to accumulate sums
typedef double ggml_float;
// 16-bit float
// on Arm, we use __fp16
// on x86, we use uint16_t
#ifdef __ARM_NEON
// if YCM cannot find <arm_neon.h>, make a symbolic link to it, for example:
//
// $ ln -sfn /Library/Developer/CommandLineTools/usr/lib/clang/13.1.6/include/arm_neon.h ./src/
//
#include <arm_neon.h>
#define GGML_COMPUTE_FP16_TO_FP32(x) ((float) (x))
#define GGML_COMPUTE_FP32_TO_FP16(x) (x)
#define GGML_FP16_TO_FP32(x) ((float) (x))
#define GGML_FP32_TO_FP16(x) (x)
#else
#ifdef __wasm_simd128__
#include <wasm_simd128.h>
#else
#ifdef __POWER9_VECTOR__
#include <altivec.h>
#undef bool
#define bool _Bool
#else
#if defined(_MSC_VER) || defined(__MINGW32__)
#include <intrin.h>
#else
#if !defined(__riscv)
#include <immintrin.h>
#endif
#endif
#endif
#endif
#ifdef __F16C__
#ifdef _MSC_VER
#define GGML_COMPUTE_FP16_TO_FP32(x) _mm_cvtss_f32(_mm_cvtph_ps(_mm_cvtsi32_si128(x)))
#define GGML_COMPUTE_FP32_TO_FP16(x) _mm_extract_epi16(_mm_cvtps_ph(_mm_set_ss(x), 0), 0)
#else
#define GGML_COMPUTE_FP16_TO_FP32(x) _cvtsh_ss(x)
#define GGML_COMPUTE_FP32_TO_FP16(x) _cvtss_sh(x, 0)
#endif
#elif defined(__POWER9_VECTOR__)
#define GGML_COMPUTE_FP16_TO_FP32(x) ggml_compute_fp16_to_fp32(x)
#define GGML_COMPUTE_FP32_TO_FP16(x) ggml_compute_fp32_to_fp16(x)
/* the inline asm below is about 12% faster than the lookup method */
#define GGML_FP16_TO_FP32(x) GGML_COMPUTE_FP16_TO_FP32(x)
#define GGML_FP32_TO_FP16(x) GGML_COMPUTE_FP32_TO_FP16(x)
static inline float ggml_compute_fp16_to_fp32(ggml_fp16_t h) {
register float f;
register double d;
__asm__(
"mtfprd %0,%2\n"
"xscvhpdp %0,%0\n"
"frsp %1,%0\n" :
/* temp */ "=d"(d),
/* out */ "=f"(f):
/* in */ "r"(h));
return f;
}
static inline ggml_fp16_t ggml_compute_fp32_to_fp16(float f) {
register double d;
register ggml_fp16_t r;
__asm__( /* xscvdphp can work on double or single precision */
"xscvdphp %0,%2\n"
"mffprd %1,%0\n" :
/* temp */ "=d"(d),
/* out */ "=r"(r):
/* in */ "f"(f));
return r;
}
#else
// FP16 <-> FP32
// ref: https://github.com/Maratyszcza/FP16
static inline float fp32_from_bits(uint32_t w) {
union {
uint32_t as_bits;
float as_value;
} fp32;
fp32.as_bits = w;
return fp32.as_value;
}
static inline uint32_t fp32_to_bits(float f) {
union {
float as_value;
uint32_t as_bits;
} fp32;
fp32.as_value = f;
return fp32.as_bits;
}
static inline float ggml_compute_fp16_to_fp32(ggml_fp16_t h) {
const uint32_t w = (uint32_t) h << 16;
const uint32_t sign = w & UINT32_C(0x80000000);
const uint32_t two_w = w + w;
const uint32_t exp_offset = UINT32_C(0xE0) << 23;
#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) || defined(__GNUC__) && !defined(__STRICT_ANSI__)
const float exp_scale = 0x1.0p-112f;
#else
const float exp_scale = fp32_from_bits(UINT32_C(0x7800000));
#endif
const float normalized_value = fp32_from_bits((two_w >> 4) + exp_offset) * exp_scale;
const uint32_t magic_mask = UINT32_C(126) << 23;
const float magic_bias = 0.5f;
const float denormalized_value = fp32_from_bits((two_w >> 17) | magic_mask) - magic_bias;
const uint32_t denormalized_cutoff = UINT32_C(1) << 27;
const uint32_t result = sign |
(two_w < denormalized_cutoff ? fp32_to_bits(denormalized_value) : fp32_to_bits(normalized_value));
return fp32_from_bits(result);
}
static inline ggml_fp16_t ggml_compute_fp32_to_fp16(float f) {
#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) || defined(__GNUC__) && !defined(__STRICT_ANSI__)
const float scale_to_inf = 0x1.0p+112f;
const float scale_to_zero = 0x1.0p-110f;
#else
const float scale_to_inf = fp32_from_bits(UINT32_C(0x77800000));
const float scale_to_zero = fp32_from_bits(UINT32_C(0x08800000));
#endif
float base = (fabsf(f) * scale_to_inf) * scale_to_zero;
const uint32_t w = fp32_to_bits(f);
const uint32_t shl1_w = w + w;
const uint32_t sign = w & UINT32_C(0x80000000);
uint32_t bias = shl1_w & UINT32_C(0xFF000000);
if (bias < UINT32_C(0x71000000)) {
bias = UINT32_C(0x71000000);
}
base = fp32_from_bits((bias >> 1) + UINT32_C(0x07800000)) + base;
const uint32_t bits = fp32_to_bits(base);
const uint32_t exp_bits = (bits >> 13) & UINT32_C(0x00007C00);
const uint32_t mantissa_bits = bits & UINT32_C(0x00000FFF);
const uint32_t nonsign = exp_bits + mantissa_bits;
return (sign >> 16) | (shl1_w > UINT32_C(0xFF000000) ? UINT16_C(0x7E00) : nonsign);
}
#define GGML_COMPUTE_FP16_TO_FP32(x) ggml_compute_fp16_to_fp32(x)
#define GGML_COMPUTE_FP32_TO_FP16(x) ggml_compute_fp32_to_fp16(x)
#endif // __F16C__
#endif // __ARM_NEON
//
// global data
//
// precomputed gelu table for f16 (128 KB)
static ggml_fp16_t table_gelu_f16[1 << 16];
// precomputed quick gelu table for f16 (128 KB)
static ggml_fp16_t table_gelu_quick_f16[1 << 16];
// precomputed silu table for f16 (128 KB)
static ggml_fp16_t table_silu_f16[1 << 16];
// precomputed exp table for f16 (128 KB)
static ggml_fp16_t table_exp_f16[1 << 16];
// precomputed f32 table for f16 (256 KB)
static float table_f32_f16[1 << 16];
#if defined(__ARM_NEON) || defined(__wasm_simd128__)
#define B1(c,s,n) 0x ## n ## c , 0x ## n ## s
#define B2(c,s,n) B1(c,s,n ## c), B1(c,s,n ## s)
#define B3(c,s,n) B2(c,s,n ## c), B2(c,s,n ## s)
#define B4(c,s,n) B3(c,s,n ## c), B3(c,s,n ## s)
#define B5(c,s,n) B4(c,s,n ## c), B4(c,s,n ## s)
#define B6(c,s,n) B5(c,s,n ## c), B5(c,s,n ## s)
#define B7(c,s,n) B6(c,s,n ## c), B6(c,s,n ## s)
#define B8(c,s ) B7(c,s, c), B7(c,s, s)
// precomputed tables for expanding 8bits to 8 bytes:
static const uint64_t table_b2b_0[1 << 8] = { B8(00, 10) }; // ( b) << 4
static const uint64_t table_b2b_1[1 << 8] = { B8(10, 00) }; // (!b) << 4
#endif
// On ARM NEON, it's quicker to directly convert x -> x instead of calling into ggml_lookup_fp16_to_fp32,
// so we define GGML_FP16_TO_FP32 and GGML_FP32_TO_FP16 elsewhere for NEON.
// This is also true for POWER9.
#if !defined(GGML_FP16_TO_FP32) || !defined(GGML_FP32_TO_FP16)
inline static float ggml_lookup_fp16_to_fp32(ggml_fp16_t f) {
uint16_t s;
memcpy(&s, &f, sizeof(uint16_t));
return table_f32_f16[s];
}
#define GGML_FP16_TO_FP32(x) ggml_lookup_fp16_to_fp32(x)
#define GGML_FP32_TO_FP16(x) GGML_COMPUTE_FP32_TO_FP16(x)
#endif
// note: do not use these inside ggml.c
// these are meant to be used via the ggml.h API
float ggml_fp16_to_fp32(ggml_fp16_t x) {
return (float) GGML_FP16_TO_FP32(x);
}
ggml_fp16_t ggml_fp32_to_fp16(float x) {
return GGML_FP32_TO_FP16(x);
}
void ggml_fp16_to_fp32_row(const ggml_fp16_t * x, float * y, int n) {
for (int i = 0; i < n; i++) {
y[i] = GGML_FP16_TO_FP32(x[i]);
}
}
void ggml_fp32_to_fp16_row(const float * x, ggml_fp16_t * y, int n) {
int i = 0;
#if defined(__F16C__)
for (; i + 7 < n; i += 8) {
__m256 x_vec = _mm256_loadu_ps(x + i);
__m128i y_vec = _mm256_cvtps_ph(x_vec, _MM_FROUND_TO_NEAREST_INT);
_mm_storeu_si128((__m128i *)(y + i), y_vec);
}
for(; i + 3 < n; i += 4) {
__m128 x_vec = _mm_loadu_ps(x + i);
__m128i y_vec = _mm_cvtps_ph(x_vec, _MM_FROUND_TO_NEAREST_INT);
_mm_storel_epi64((__m128i *)(y + i), y_vec);
}
#endif
for (; i < n; i++) {
y[i] = GGML_FP32_TO_FP16(x[i]);
}
}
//
// timing
//
#if defined(_MSC_VER) || defined(__MINGW32__)
static int64_t timer_freq, timer_start;
void ggml_time_init(void) {
LARGE_INTEGER t;
QueryPerformanceFrequency(&t);
timer_freq = t.QuadPart;
// The multiplication by 1000 or 1000000 below can cause an overflow if timer_freq
// and the uptime is high enough.
// We subtract the program start time to reduce the likelihood of that happening.
QueryPerformanceCounter(&t);
timer_start = t.QuadPart;
}
int64_t ggml_time_ms(void) {
LARGE_INTEGER t;
QueryPerformanceCounter(&t);
return ((t.QuadPart-timer_start) * 1000) / timer_freq;
}
int64_t ggml_time_us(void) {
LARGE_INTEGER t;
QueryPerformanceCounter(&t);
return ((t.QuadPart-timer_start) * 1000000) / timer_freq;
}
#else
void ggml_time_init(void) {}
int64_t ggml_time_ms(void) {
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
return (int64_t)ts.tv_sec*1000 + (int64_t)ts.tv_nsec/1000000;
}
int64_t ggml_time_us(void) {
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
return (int64_t)ts.tv_sec*1000000 + (int64_t)ts.tv_nsec/1000;
}
#endif
int64_t ggml_cycles(void) {
return clock();
}
int64_t ggml_cycles_per_ms(void) {
return CLOCKS_PER_SEC/1000;
}
#ifdef GGML_PERF
#define ggml_perf_time_ms() ggml_time_ms()
#define ggml_perf_time_us() ggml_time_us()
#define ggml_perf_cycles() ggml_cycles()
#define ggml_perf_cycles_per_ms() ggml_cycles_per_ms()
#else
#define ggml_perf_time_ms() 0
#define ggml_perf_time_us() 0
#define ggml_perf_cycles() 0
#define ggml_perf_cycles_per_ms() 0
#endif
//
// cache line
//
#if defined(__cpp_lib_hardware_interference_size)
#define CACHE_LINE_SIZE hardware_destructive_interference_size
#else
#if defined(__POWER9_VECTOR__)
#define CACHE_LINE_SIZE 128
#else
#define CACHE_LINE_SIZE 64
#endif
#endif
static const size_t CACHE_LINE_SIZE_F32 = CACHE_LINE_SIZE/sizeof(float);
//
// quantization
//
#define MM256_SET_M128I(a, b) _mm256_insertf128_si256(_mm256_castsi128_si256(b), (a), 1)
#if defined(__AVX__) || defined(__AVX2__) || defined(__AVX512F__) || defined(__SSSE3__)
// multiply int8_t, add results pairwise twice
static inline __m128i mul_sum_i8_pairs(const __m128i x, const __m128i y) {
// Get absolute values of x vectors
const __m128i ax = _mm_sign_epi8(x, x);
// Sign the values of the y vectors
const __m128i sy = _mm_sign_epi8(y, x);
// Perform multiplication and create 16-bit values
const __m128i dot = _mm_maddubs_epi16(ax, sy);
const __m128i ones = _mm_set1_epi16(1);
return _mm_madd_epi16(ones, dot);
}
#if __AVX__ || __AVX2__ || __AVX512F__
// horizontally add 8 floats
static inline float hsum_float_8(const __m256 x) {
__m128 res = _mm256_extractf128_ps(x, 1);
res = _mm_add_ps(res, _mm256_castps256_ps128(x));
res = _mm_add_ps(res, _mm_movehl_ps(res, res));
res = _mm_add_ss(res, _mm_movehdup_ps(res));
return _mm_cvtss_f32(res);
}
// horizontally add 8 int32_t
static inline int hsum_i32_8(const __m256i a) {
const __m128i sum128 = _mm_add_epi32(_mm256_castsi256_si128(a), _mm256_extractf128_si256(a, 1));
const __m128i hi64 = _mm_unpackhi_epi64(sum128, sum128);
const __m128i sum64 = _mm_add_epi32(hi64, sum128);
const __m128i hi32 = _mm_shuffle_epi32(sum64, _MM_SHUFFLE(2, 3, 0, 1));
return _mm_cvtsi128_si32(_mm_add_epi32(sum64, hi32));
}
// horizontally add 4 int32_t
static inline int hsum_i32_4(const __m128i a) {
const __m128i hi64 = _mm_unpackhi_epi64(a, a);
const __m128i sum64 = _mm_add_epi32(hi64, a);
const __m128i hi32 = _mm_shuffle_epi32(sum64, _MM_SHUFFLE(2, 3, 0, 1));
return _mm_cvtsi128_si32(_mm_add_epi32(sum64, hi32));
}
#if defined(__AVX2__) || defined(__AVX512F__)
// spread 32 bits to 32 bytes { 0x00, 0xFF }
static inline __m256i bytes_from_bits_32(const uint8_t * x) {
uint32_t x32;
memcpy(&x32, x, sizeof(uint32_t));
const __m256i shuf_mask = _mm256_set_epi64x(
0x0303030303030303, 0x0202020202020202,
0x0101010101010101, 0x0000000000000000);
__m256i bytes = _mm256_shuffle_epi8(_mm256_set1_epi32(x32), shuf_mask);
const __m256i bit_mask = _mm256_set1_epi64x(0x7fbfdfeff7fbfdfe);
bytes = _mm256_or_si256(bytes, bit_mask);
return _mm256_cmpeq_epi8(bytes, _mm256_set1_epi64x(-1));
}
// Unpack 32 4-bit fields into 32 bytes
// The output vector contains 32 bytes, each one in [ 0 .. 15 ] interval
static inline __m256i bytes_from_nibbles_32(const uint8_t * rsi)
{
const __m128i tmp = _mm_loadu_si128((const __m128i *)rsi);
const __m256i bytes = MM256_SET_M128I(_mm_srli_epi16(tmp, 4), tmp);
const __m256i lowMask = _mm256_set1_epi8( 0xF );
return _mm256_and_si256(lowMask, bytes);
}
// add int16_t pairwise and return as float vector
static inline __m256 sum_i16_pairs_float(const __m256i x) {
const __m256i ones = _mm256_set1_epi16(1);
const __m256i summed_pairs = _mm256_madd_epi16(ones, x);
return _mm256_cvtepi32_ps(summed_pairs);
}
static inline __m256 mul_sum_us8_pairs_float(const __m256i ax, const __m256i sy) {
#if __AVXVNNI__
const __m256i zero = _mm256_setzero_si256();
const __m256i summed_pairs = _mm256_dpbusd_epi32(zero, ax, sy);
return _mm256_cvtepi32_ps(summed_pairs);
#else
// Perform multiplication and create 16-bit values
const __m256i dot = _mm256_maddubs_epi16(ax, sy);
return sum_i16_pairs_float(dot);
#endif
}
// multiply int8_t, add results pairwise twice and return as float vector
static inline __m256 mul_sum_i8_pairs_float(const __m256i x, const __m256i y) {
#if __AVXVNNIINT8__
const __m256i zero = _mm256_setzero_si256();
const __m256i summed_pairs = _mm256_dpbssd_epi32(zero, x, y);
return _mm256_cvtepi32_ps(summed_pairs);
#else
// Get absolute values of x vectors
const __m256i ax = _mm256_sign_epi8(x, x);
// Sign the values of the y vectors
const __m256i sy = _mm256_sign_epi8(y, x);
return mul_sum_us8_pairs_float(ax, sy);
#endif
}
static inline __m128i packNibbles( __m256i bytes )
{
// Move bits within 16-bit lanes from 0000_abcd_0000_efgh into 0000_0000_abcd_efgh
#if __AVX512F__
const __m256i bytes_srli_4 = _mm256_srli_epi16(bytes, 4); // 0000_0000_abcd_0000
bytes = _mm256_or_si256(bytes, bytes_srli_4); // 0000_abcd_abcd_efgh
return _mm256_cvtepi16_epi8(bytes); // abcd_efgh
#else
const __m256i lowByte = _mm256_set1_epi16( 0xFF );
__m256i high = _mm256_andnot_si256( lowByte, bytes );
__m256i low = _mm256_and_si256( lowByte, bytes );
high = _mm256_srli_epi16( high, 4 );
bytes = _mm256_or_si256( low, high );
// Compress uint16_t lanes into bytes
__m128i r0 = _mm256_castsi256_si128( bytes );
__m128i r1 = _mm256_extracti128_si256( bytes, 1 );
return _mm_packus_epi16( r0, r1 );
#endif
}
#elif defined(__AVX__)
// spread 32 bits to 32 bytes { 0x00, 0xFF }
static inline __m256i bytes_from_bits_32(const uint8_t * x) {
uint32_t x32;
memcpy(&x32, x, sizeof(uint32_t));
const __m128i shuf_maskl = _mm_set_epi64x(0x0101010101010101, 0x0000000000000000);
const __m128i shuf_maskh = _mm_set_epi64x(0x0303030303030303, 0x0202020202020202);
__m128i bytesl = _mm_shuffle_epi8(_mm_set1_epi32(x32), shuf_maskl);
__m128i bytesh = _mm_shuffle_epi8(_mm_set1_epi32(x32), shuf_maskh);
const __m128i bit_mask = _mm_set1_epi64x(0x7fbfdfeff7fbfdfe);
bytesl = _mm_or_si128(bytesl, bit_mask);
bytesh = _mm_or_si128(bytesh, bit_mask);
bytesl = _mm_cmpeq_epi8(bytesl, _mm_set1_epi64x(-1));
bytesh = _mm_cmpeq_epi8(bytesh, _mm_set1_epi64x(-1));
return MM256_SET_M128I(bytesh, bytesl);
}
// Unpack 32 4-bit fields into 32 bytes
// The output vector contains 32 bytes, each one in [ 0 .. 15 ] interval
static inline __m256i bytes_from_nibbles_32(const uint8_t * rsi)
{
// Load 16 bytes from memory
__m128i tmpl = _mm_loadu_si128((const __m128i *)rsi);
__m128i tmph = _mm_srli_epi16(tmpl, 4);
const __m128i lowMask = _mm_set1_epi8(0xF);
tmpl = _mm_and_si128(lowMask, tmpl);
tmph = _mm_and_si128(lowMask, tmph);
return MM256_SET_M128I(tmph, tmpl);
}
// add int16_t pairwise and return as float vector
static inline __m256 sum_i16_pairs_float(const __m128i xh, const __m128i xl) {
const __m128i ones = _mm_set1_epi16(1);
const __m128i summed_pairsl = _mm_madd_epi16(ones, xl);
const __m128i summed_pairsh = _mm_madd_epi16(ones, xh);
const __m256i summed_pairs = MM256_SET_M128I(summed_pairsh, summed_pairsl);
return _mm256_cvtepi32_ps(summed_pairs);
}
static inline __m256 mul_sum_us8_pairs_float(const __m256i ax, const __m256i sy) {
const __m128i axl = _mm256_castsi256_si128(ax);
const __m128i axh = _mm256_extractf128_si256(ax, 1);
const __m128i syl = _mm256_castsi256_si128(sy);
const __m128i syh = _mm256_extractf128_si256(sy, 1);
// Perform multiplication and create 16-bit values
const __m128i dotl = _mm_maddubs_epi16(axl, syl);
const __m128i doth = _mm_maddubs_epi16(axh, syh);
return sum_i16_pairs_float(doth, dotl);
}
// multiply int8_t, add results pairwise twice and return as float vector
static inline __m256 mul_sum_i8_pairs_float(const __m256i x, const __m256i y) {
const __m128i xl = _mm256_castsi256_si128(x);
const __m128i xh = _mm256_extractf128_si256(x, 1);
const __m128i yl = _mm256_castsi256_si128(y);
const __m128i yh = _mm256_extractf128_si256(y, 1);
// Get absolute values of x vectors
const __m128i axl = _mm_sign_epi8(xl, xl);
const __m128i axh = _mm_sign_epi8(xh, xh);
// Sign the values of the y vectors
const __m128i syl = _mm_sign_epi8(yl, xl);
const __m128i syh = _mm_sign_epi8(yh, xh);
// Perform multiplication and create 16-bit values
const __m128i dotl = _mm_maddubs_epi16(axl, syl);
const __m128i doth = _mm_maddubs_epi16(axh, syh);
return sum_i16_pairs_float(doth, dotl);
}
static inline __m128i packNibbles( __m128i bytes1, __m128i bytes2 )
{
// Move bits within 16-bit lanes from 0000_abcd_0000_efgh into 0000_0000_abcd_efgh
const __m128i lowByte = _mm_set1_epi16( 0xFF );
__m128i high = _mm_andnot_si128( lowByte, bytes1 );
__m128i low = _mm_and_si128( lowByte, bytes1 );
high = _mm_srli_epi16( high, 4 );
bytes1 = _mm_or_si128( low, high );
high = _mm_andnot_si128( lowByte, bytes2 );
low = _mm_and_si128( lowByte, bytes2 );
high = _mm_srli_epi16( high, 4 );
bytes2 = _mm_or_si128( low, high );
return _mm_packus_epi16( bytes1, bytes2);
}
#endif
#elif defined(__SSSE3__)
// horizontally add 4x4 floats
static inline float hsum_float_4x4(const __m128 a, const __m128 b, const __m128 c, const __m128 d) {
__m128 res_0 =_mm_hadd_ps(a, b);
__m128 res_1 =_mm_hadd_ps(c, d);
__m128 res =_mm_hadd_ps(res_0, res_1);
res =_mm_hadd_ps(res, res);
res =_mm_hadd_ps(res, res);
return _mm_cvtss_f32(res);
}
#endif // __AVX__ || __AVX2__ || __AVX512F__
#endif // defined(__AVX__) || defined(__AVX2__) || defined(__AVX512F__) || defined(__SSSE3__)
#if defined(__ARM_NEON)
#if !defined(__aarch64__)
inline static uint16_t vaddvq_u8(uint8x16_t v) {
return
(uint16_t)vgetq_lane_u8(v, 0) + (uint16_t)vgetq_lane_u8(v, 1) +
(uint16_t)vgetq_lane_u8(v, 2) + (uint16_t)vgetq_lane_u8(v, 3) +
(uint16_t)vgetq_lane_u8(v, 4) + (uint16_t)vgetq_lane_u8(v, 5) +
(uint16_t)vgetq_lane_u8(v, 6) + (uint16_t)vgetq_lane_u8(v, 7) +
(uint16_t)vgetq_lane_u8(v, 8) + (uint16_t)vgetq_lane_u8(v, 9) +
(uint16_t)vgetq_lane_u8(v, 10) + (uint16_t)vgetq_lane_u8(v, 11) +
(uint16_t)vgetq_lane_u8(v, 12) + (uint16_t)vgetq_lane_u8(v, 13) +
(uint16_t)vgetq_lane_u8(v, 14) + (uint16_t)vgetq_lane_u8(v, 15);
}
inline static int16_t vaddvq_s8(int8x16_t v) {
return
(int16_t)vgetq_lane_s8(v, 0) + (int16_t)vgetq_lane_s8(v, 1) +
(int16_t)vgetq_lane_s8(v, 2) + (int16_t)vgetq_lane_s8(v, 3) +
(int16_t)vgetq_lane_s8(v, 4) + (int16_t)vgetq_lane_s8(v, 5) +
(int16_t)vgetq_lane_s8(v, 6) + (int16_t)vgetq_lane_s8(v, 7) +
(int16_t)vgetq_lane_s8(v, 8) + (int16_t)vgetq_lane_s8(v, 9) +
(int16_t)vgetq_lane_s8(v, 10) + (int16_t)vgetq_lane_s8(v, 11) +
(int16_t)vgetq_lane_s8(v, 12) + (int16_t)vgetq_lane_s8(v, 13) +
(int16_t)vgetq_lane_s8(v, 14) + (int16_t)vgetq_lane_s8(v, 15);
}
inline static int32_t vaddvq_s16(int16x8_t v) {
return
(int32_t)vgetq_lane_s16(v, 0) + (int32_t)vgetq_lane_s16(v, 1) +
(int32_t)vgetq_lane_s16(v, 2) + (int32_t)vgetq_lane_s16(v, 3) +
(int32_t)vgetq_lane_s16(v, 4) + (int32_t)vgetq_lane_s16(v, 5) +
(int32_t)vgetq_lane_s16(v, 6) + (int32_t)vgetq_lane_s16(v, 7);
}
inline static uint32_t vaddvq_u16(uint16x8_t v) {
return
(uint32_t)vgetq_lane_u16(v, 0) + (uint32_t)vgetq_lane_u16(v, 1) +
(uint32_t)vgetq_lane_u16(v, 2) + (uint32_t)vgetq_lane_u16(v, 3) +
(uint32_t)vgetq_lane_u16(v, 4) + (uint32_t)vgetq_lane_u16(v, 5) +
(uint32_t)vgetq_lane_u16(v, 6) + (uint32_t)vgetq_lane_u16(v, 7);
}
inline static int32_t vaddvq_s32(int32x4_t v) {
return vgetq_lane_s32(v, 0) + vgetq_lane_s32(v, 1) + vgetq_lane_s32(v, 2) + vgetq_lane_s32(v, 3);
}
inline static float vaddvq_f32(float32x4_t v) {
return vgetq_lane_f32(v, 0) + vgetq_lane_f32(v, 1) + vgetq_lane_f32(v, 2) + vgetq_lane_f32(v, 3);
}
inline static float vminvq_f32(float32x4_t v) {
return
MIN(MIN(vgetq_lane_f32(v, 0), vgetq_lane_f32(v, 1)),
MIN(vgetq_lane_f32(v, 2), vgetq_lane_f32(v, 3)));
}
inline static float vmaxvq_f32(float32x4_t v) {
return
MAX(MAX(vgetq_lane_f32(v, 0), vgetq_lane_f32(v, 1)),
MAX(vgetq_lane_f32(v, 2), vgetq_lane_f32(v, 3)));
}
inline static int32x4_t vcvtnq_s32_f32(float32x4_t v) {
int32x4_t res;
res[0] = roundf(vgetq_lane_f32(v, 0));
res[1] = roundf(vgetq_lane_f32(v, 1));
res[2] = roundf(vgetq_lane_f32(v, 2));
res[3] = roundf(vgetq_lane_f32(v, 3));
return res;
}
#endif
#endif
#define QK4_0 32
typedef struct {
ggml_fp16_t d; // delta
uint8_t qs[QK4_0 / 2]; // nibbles / quants
} block_q4_0;
static_assert(sizeof(block_q4_0) == sizeof(ggml_fp16_t) + QK4_0 / 2, "wrong q4_0 block size/padding");
#define QK4_1 32
typedef struct {
ggml_fp16_t d; // delta
ggml_fp16_t m; // min
uint8_t qs[QK4_1 / 2]; // nibbles / quants
} block_q4_1;
static_assert(sizeof(block_q4_1) == 2 * sizeof(ggml_fp16_t) + QK4_1 / 2, "wrong q4_1 block size/padding");
#define QK5_0 32
typedef struct {
ggml_fp16_t d; // delta
uint8_t qh[4]; // 5-th bit of quants
uint8_t qs[QK5_0 / 2]; // nibbles / quants
} block_q5_0;
static_assert(sizeof(block_q5_0) == sizeof(ggml_fp16_t) + sizeof(uint32_t) + QK5_0 / 2, "wrong q5_0 block size/padding");
#define QK5_1 32
typedef struct {
ggml_fp16_t d; // delta
ggml_fp16_t m; // min
uint8_t qh[4]; // 5-th bit of quants
uint8_t qs[QK5_1 / 2]; // nibbles / quants
} block_q5_1;
static_assert(sizeof(block_q5_1) == 2 * sizeof(ggml_fp16_t) + sizeof(uint32_t) + QK5_1 / 2, "wrong q5_1 block size/padding");
#define QK8_0 32
typedef struct {
ggml_fp16_t d; // delta
int8_t qs[QK8_0]; // quants
} block_q8_0;
static_assert(sizeof(block_q8_0) == sizeof(ggml_fp16_t) + QK8_0, "wrong q8_0 block size/padding");
#define QK8_1 32
typedef struct {
float d; // delta
float s; // d * sum(qs[i])
int8_t qs[QK8_1]; // quants
} block_q8_1;
static_assert(sizeof(block_q8_1) == 2*sizeof(float) + QK8_1, "wrong q8_1 block size/padding");
// reference implementation for deterministic creation of model files
static void quantize_row_q4_0_reference(const float * restrict x, block_q4_0 * restrict y, int k) {
static const int qk = QK4_0;
assert(k % qk == 0);
const int nb = k / qk;
for (int i = 0; i < nb; i++) {
float amax = 0.0f; // absolute max
float max = 0.0f;
for (int j = 0; j < qk; j++) {
const float v = x[i*qk + j];
if (amax < fabsf(v)) {
amax = fabsf(v);
max = v;
}
}
const float d = max / -8;
const float id = d ? 1.0f/d : 0.0f;
y[i].d = GGML_FP32_TO_FP16(d);
for (int j = 0; j < qk/2; ++j) {
const float x0 = x[i*qk + 0 + j]*id;
const float x1 = x[i*qk + qk/2 + j]*id;
const uint8_t xi0 = MIN(15, (int8_t)(x0 + 8.5f));
const uint8_t xi1 = MIN(15, (int8_t)(x1 + 8.5f));
y[i].qs[j] = xi0;
y[i].qs[j] |= xi1 << 4;
}
}
}
static void quantize_row_q4_0(const float * restrict x, void * restrict y, int k) {
quantize_row_q4_0_reference(x, y, k);
}
static void quantize_row_q4_1_reference(const float * restrict x, block_q4_1 * restrict y, int k) {
const int qk = QK4_1;
assert(k % qk == 0);
const int nb = k / qk;
for (int i = 0; i < nb; i++) {
float min = FLT_MAX;
float max = -FLT_MAX;
for (int j = 0; j < qk; j++) {
const float v = x[i*qk + j];
if (v < min) min = v;
if (v > max) max = v;
}