All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
- Add localization support
- Fix build by replacing webpack with vite
- Set output code editor language based on target language
- Set output code editor as readonly again
- Fable 4.1.3
- Fable 4
- Update Fable
- Fable 4 alpha-24
- Fable 4 alpha-22
- Fix JS compilation
- Fable 4 -alpha-016
- Save language selection and selected output tab
- Fable 4 alpha
- Target language selection
- Update Fable and fix typo
- Update Fable and metadata
- Update Fable and make repl available (with warning) on mobile
- Update Fable
- Update Fable
- Enable Fable.Repl.Lib
- Update Fable
- Update Fable
- Add sample: Undertone - Programmable music. @robertpi
- Update Fable
- Add sample: @Rickasaurus 's F# Ant Colony game to Fable. @robertpi
- Update Fable & Fable.Core
- Update Fable
- Update Fable
- New attempt at removing ServiceWorker
- Fable fixes
- Unregister ServiceWorker
- Change WorkboxPlugin option to delete outdated caches
- Fable 3 official release
- Add Spreadsheet sample
- Add WebComponent sample
- Skip Fable compilation if there're F# errors
- Add Fractal sample
- Nagareyama
- Update fable-standalone
- Fix fable-compiler/Fable#2113: UTF8.GetString fails in REPL
- Complete from to use Feliz and Feliz.Bulma
- Fix fable-compiler/Fable#1954: Add FABLE_COMPILER directive
- Fix #106: Model should be updated in the update function not recreated from scratch
- Update to fable-standalone 1.3.5
- Fix #79: Use CSS classes in the F# code instead of inline style
- Fix #79: Use CSS to style the calculator example
- Fix #75: Remove logs from iframeMessage when in production mode
- Fix build.fsx, the app was built before updating Prelude.fs
- Fix #86: Make a distinction between REPL and Fable version in the info panel
- Init the changelog