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Ah, not linking GaussRasterizer actually takes about 30 seconds, it's just that the first drawFrame call takes 2 minutes. The others are very fast.
BTW, sorry I forgot to tell: this is an Intel HD Graphics 5500 (Broadwell GT2). I know the program was only ever tested on NVidia, I'm just looking at the kind of issues that show up.
Hello,
Running DepixelizeOnGPU (on a Debian Linux Buster system), execution starts fine, but gets stuck for a very long time (2 minutes !) on
This is inside glLinkProgram. I'm not sure whether that is really expected,or I should submit a bug report against my OpenGL driver?
Samuel
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