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DepthMap debug shader texture not being initialized #13

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fesoliveira014 opened this issue Jun 5, 2017 · 0 comments
Open

DepthMap debug shader texture not being initialized #13

fesoliveira014 opened this issue Jun 5, 2017 · 0 comments
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fesoliveira014 commented Jun 5, 2017

The shader uniform containing th texture ID is not being initialized, causing the texture to not work properly. See Renderer::Renderer().

@fesoliveira014 fesoliveira014 self-assigned this Jun 5, 2017
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