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I really appreciate the work, but I found it is hard to connect nodes by drag and drop.
It looks I have to point my mouse cursor to the top edge of each connector node to drag out out of the line. And it is really hard to drop the line to other node.
If the drag-and-drop areas could be bigger and more obvious, it would be great.
My environment: MacOS Big Big Sur 11.6 + Godot Engine v3.3.3.
The text was updated successfully, but these errors were encountered:
sorry this is likely wont fixed anytime soon. i just use Godot graph node to implement this. not sure if i implementing it in the wrong way or this is just the limitation in the graph node it self.
I really appreciate the work, but I found it is hard to connect nodes by drag and drop.
It looks I have to point my mouse cursor to the top edge of each connector node to drag out out of the line. And it is really hard to drop the line to other node.
If the drag-and-drop areas could be bigger and more obvious, it would be great.
My environment: MacOS Big Big Sur 11.6 + Godot Engine v3.3.3.
The text was updated successfully, but these errors were encountered: