Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[BUG] TileLayer.reset fails to load new tiles after pruning #1619

Closed
JaffaKetchup opened this issue Aug 23, 2023 · 2 comments · Fixed by #1620
Closed

[BUG] TileLayer.reset fails to load new tiles after pruning #1619

JaffaKetchup opened this issue Aug 23, 2023 · 2 comments · Fixed by #1620
Labels
bug This issue reports broken functionality or another error P: 2 (soon™?)

Comments

@JaffaKetchup
Copy link
Member

What is the bug?

When invoking reset by stream, tiles are removed, but no new tiles are loaded.

How can we reproduce it?

Use the example app: https://demo.fleaflet.dev/reset_tilelayer

Do you have a potential solution?

No response

Platforms

All

Severity

Obtrusive: Prevents normal functioning but causes no errors in the console

@JaffaKetchup JaffaKetchup added bug This issue reports broken functionality or another error P: 2 (soon™?) labels Aug 23, 2023
@ibrierley
Copy link
Collaborator

This looks a little like the problem where some need to call move() to update the screen as setState hasn't been called (or whatever the problem actually is)

@JaffaKetchup
Copy link
Member Author

@ibrierley This was just retroactively filed to allow #1620 to fix something, as #1586 is being replaced.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug This issue reports broken functionality or another error P: 2 (soon™?)
Projects
None yet
Development

Successfully merging a pull request may close this issue.

2 participants