Go OpenGL math library The goal is a math library for OpenGL written in Go which is similar to GLM but is feels like a yet another Go library.
API is not stable! A lot of tests are missing. Some code contains errors and some is not optimized at all. If you use this library, do yourself a favour and check if the functions you use are correct. NOTE: The code is not checked for concurrency use (yet).
This library is made available under the Simplified BSD License.
- Marcel Hauf [email protected]