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There seems to be a cap to the Wounded condition value which should not exist. A character without diehard can only reach wounded 3 in the system right now, when there are abilities (such as Barbarian's Unstoppable Juggernaut or the Regenerate spell) which allow you to go past wounded 3. This is important because of abilities like Lifeblood's Call from Orc and Wild-Haired Fury from Yaksha which key off of your wounded value, as well as the fact that Regenerate has a conditional based on whether you have reached wounded 4 or not.
The text was updated successfully, but these errors were encountered:
There seems to be a cap to the Wounded condition value which should not exist. A character without diehard can only reach wounded 3 in the system right now, when there are abilities (such as Barbarian's Unstoppable Juggernaut or the Regenerate spell) which allow you to go past wounded 3. This is important because of abilities like Lifeblood's Call from Orc and Wild-Haired Fury from Yaksha which key off of your wounded value, as well as the fact that Regenerate has a conditional based on whether you have reached wounded 4 or not.
The text was updated successfully, but these errors were encountered: