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game.js
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var buttonColours = ["red", "yellow", "blue", "green"];
var gamePattern = [];
var userClickedPattern = [];
var started = false;
var level = 0;
$(document).keypress(function (e) {
if(!started){
$("#level-title").text("Level " + level);
nextSequence();
started = true;
}
});
$(".btn").click(function(e){
var userChosenColour = e.target.id;
userClickedPattern.push(userChosenColour);
playSound(userChosenColour);
animatePress(userChosenColour);
checkAnswer(userClickedPattern.length-1);
});
function checkAnswer(currentLevel){
if(gamePattern[currentLevel]===userClickedPattern[currentLevel]){
if (userClickedPattern.length === gamePattern.length){
setTimeout(function () {
nextSequence();
}, 1000);
userClickedPattern = [];
}
}
else{
var wrong = new Audio("sounds/wrong.mp3");
wrong.play();
$("body").addClass("game-over");
setTimeout(function() {
$("body").removeClass("game-over");
}, 200);
$("h1").text("Game Over, Press Any Key to Restart");
startover();
}
}
function startover(){
level = 0;
gamePattern=[];
started = false;
}
function nextSequence(){
userClickedPattern = [];
level++;
$("h1").text("Level " + level);
var randomNumber = Math.floor(Math.random()*4);
var randomChosenColour = buttonColours[randomNumber];
gamePattern.push(randomChosenColour);
$("#"+randomChosenColour).fadeOut(100).fadeIn(100);
playSound(randomChosenColour);
}
function playSound(name){
var audio = new Audio("sounds/" + name +".mp3");
audio.play();
}
function animatePress(currentColour){
$("#"+currentColour).addClass("pressed");
setTimeout(function() {
$("#"+currentColour).removeClass("pressed");
}, 100);
}