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cn.json
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{
"RYUU.title": "龙蛋物语",
"RYUU.name": "名称",
"RYUU.description": "描述",
"RYUU.attributes": "属性",
"RYUU.features": "特性",
"RYUU.items": "物品",
"RYUU.abilities": "能力",
"RYUU.dodge": "回避值",
"RYUU.dodgeshort": "回避",
"RYUU.enchantments": "特征",
"RYUU.spells": "法术",
"RYUU.rollcrit": "<br /><strong class='crit-roll'>大成功!</strong>",
"RYUU.rollfumble": "<br /><strong class='fumble-roll'>大失败!</strong>",
"RYUU.price": "价格",
"RYUU.size": "尺寸",
"RYUU.durability": "耐久",
"RYUU.equip": "装备",
"RYUU.equipped": "已装备",
"RYUU.equipment": "装备",
"RYUU.dp": "防御点",
"RYUU.dpshort": "防御",
"RYUU.penalty": "惩罚",
"RYUU.penalties": "惩罚",
"RYUU.accuracy": "命中",
"RYUU.accuracybonus": "命中修正",
"RYUU.damage": "伤害",
"RYUU.damagebonus": "伤害修正",
"RYUU.costmod": "价格修正 (X或+)",
"RYUU.durabilityMultiplier": "耐久修正 (x)",
"RYUU.conditionPenalty": "状态检定修正 (+)",
"RYUU.armorPenaltyMod": "护甲惩罚修正 (+)",
"RYUU.sizeMod": "物品尺寸修正 (+)",
"RYUU.mpMod": "最大MP修正 (+)",
"RYUU.hpMod": "最大MP修正 (+)",
"RYUU.setDurability": "替换耐久值",
"RYUU.durabilityValue": "耐久",
"RYUU.unusable": "修复前无法使用",
"RYUU.unbreakable": "不可摧毁",
"RYUU.plusOne": "+1",
"RYUU.accuracyMod": "命中修正 (+)",
"RYUU.armorMod": "护甲修正 (+)",
"RYUU.itemBonus": "物品加值修正 (+)",
"RYUU.emitsLight": "发光",
"RYUU.weightless": "无重量",
"RYUU.terrainBonus": "地形/天气修正",
"RYUU.classJourney": "移动检定修正 (+)",
"RYUU.classCapacity": "负载修正 (+)",
"RYUU.statused": "使用属性",
"RYUU.weaponclass": "武器种类",
"RYUU.classMastered": "熟练武器",
"RYUU.farmer": "农民副业",
"RYUU.favored": "擅长天气/地形",
"RYUU.low": "初级",
"RYUU.mid": "中级",
"RYUU.high": "上级",
"RYUU.statincrease": "属性提升",
"RYUU.travel": "移动检定",
"RYUU.direction": "方向检定",
"RYUU.camp": "野营检定",
"RYUU.condition": "状态",
"RYUU.initiative": "先攻",
"RYUU.fumble": "大失败点",
"RYUU.level": "等级",
"RYUU.experience.short": "Exp",
"RYUU.experience.long": "经验值",
"RYUU.travelgear": "旅行装备",
"RYUU.armorshield": "护甲/盾牌",
"RYUU.weapons": "武器",
"RYUU.capacity": "负载",
"RYUU.gold": "金币",
"RYUU.gear": "装备",
"RYUU.containers": "容器",
"RYUU.animals": "动物",
"RYUU.hp.short": "HP",
"RYUU.hp.long": "生命值",
"RYUU.mp.short": "MP",
"RYUU.mp.long": "精神值",
"RYUU.str.short": "体力",
"RYUU.str.long": "体力",
"RYUU.dex.short": "敏捷",
"RYUU.dex.long": "敏捷",
"RYUU.int.short": "智力",
"RYUU.int.long": "智力",
"RYUU.spi.short": "精神",
"RYUU.spi.long": "精神",
"RYUU.check": "进行了以下检定 ",
"RYUU.checktravel": "进行了<strong>移动检定</strong>",
"RYUU.checkdirection": "进行了<strong>方向检定</strong>",
"RYUU.checkcamp": "进行了<strong>野营检定</strong>",
"RYUU.checkcondition": "进行了<strong>状态检定</strong>",
"RYUU.checkinitiative": "进行了<strong>先攻检定</strong>",
"RYUU.checkstr": "进行了<strong>体力检定</strong>",
"RYUU.checkdex": "进行了<strong>敏捷检定</strong>",
"RYUU.checkint": "进行了<strong>智力检定</strong>",
"RYUU.checkspi": "进行了<strong>精神检定</strong>",
"RYUU.checkmodifiers": "在所有检定中获得以下修正",
"RYUU.abilitydescription": "特殊能力",
"RYUU.number": "D-No",
"RYUU.habitat": "栖息地",
"RYUU.terrain": "地形",
"RYUU.grassland": "草原",
"RYUU.wasteland": "荒野",
"RYUU.woods": "林地",
"RYUU.highlands": "高原",
"RYUU.rocky": "丘陵",
"RYUU.forest": "密林",
"RYUU.swamp": "沼泽",
"RYUU.mountain": "山",
"RYUU.desert": "沙漠",
"RYUU.jungle": "丛林",
"RYUU.alpine": "高山",
"RYUU.weather": "天气",
"RYUU.rain": "雨",
"RYUU.wind": "强风",
"RYUU.fog": "浓雾",
"RYUU.hot": "炎热",
"RYUU.cold": "寒冷",
"RYUU.rain2": "暴雨",
"RYUU.snow": "雪",
"RYUU.fog2": "浓雾",
"RYUU.dark": "黑暗",
"RYUU.hurricane": "飓风",
"RYUU.blizzard": "暴风雪",
"RYUU.journeypass": "<br /><strong class='crit-roll'>成功</strong> ,目标值难度为",
"RYUU.journeyfail": "<br /><strong class='fumble-roll'>失败</strong> ,目标值难度为",
"RYUU.immunity": "免疫",
"RYUU.injury": "重伤",
"RYUU.poison": "中毒",
"RYUU.sickness": "生病",
"RYUU.exhaustion": "萎靡",
"RYUU.muddled": "激动",
"RYUU.shock": "失神",
"RYUU.attack": "攻击",
"RYUU.technical": "技术",
"RYUU.magic": "魔法",
"RYUU.class": "职业",
"RYUU.extraclass": "其他职业",
"RYUU.classes": "职业信息",
"RYUU.actions": "佯攻与搜索",
"RYUU.type": "类型",
"RYUU.extratype": "其他类型",
"RYUU.specialty": "种类",
"RYUU.none": " ",
"RYUU.season": "季节",
"RYUU.favorseason": "偏好季节",
"RYUU.spring": "春",
"RYUU.summer": "夏",
"RYUU.fall": "秋",
"RYUU.winter": "冬",
"RYUU.legendary": "史诗之旅",
"RYUU.armor": "护甲",
"RYUU.cost": "MP消耗",
"RYUU.duration": "时效",
"RYUU.target": "目标",
"RYUU.range": "距离",
"RYUU.ritual": "是否为仪式?",
"RYUU.lightblade": "短剑",
"RYUU.blade": "剑",
"RYUU.polearm": "枪",
"RYUU.axe": "斧",
"RYUU.bow": "弓",
"RYUU.unarmed": "空手",
"RYUU.mastered": "武器熟练",
"RYUU.toomuch": "你从物理意义上已经没法穿着更多的装备了!",
"RYUU.toomuchhands": "你已经没有空着的手了!",
"RYUU.toomuchchest": "你已经穿了一套铠甲了!",
"RYUU.toomuchback": "你已经披着一身披风了!",
"RYUU.toomuchfeet": "你已经穿着一双靴子了!",
"RYUU.toomuchhead": "你已经戴着一顶帽子了!",
"RYUU.toomuchstaff": "你已经拿着一柄手杖了!",
"RYUU.toomuchface": "你的脸上已经戴着什么东西了!",
"RYUU.toomuchaccessory": "你已经穿着足够的饰品了!",
"RYUU.toomuchtravel": "那样就太重了! ",
"RYUU.1hand": "单手",
"RYUU.2hand": "双手",
"RYUU.feet": "足部",
"RYUU.chest": "躯干",
"RYUU.head": "头部",
"RYUU.face": "脸部/眼睛",
"RYUU.back": "背部",
"RYUU.accessory": "饰品",
"RYUU.staff": "杖",
"RYUU.holding": "已装入",
"RYUU.canHold": "容量"
}