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Volumetric probability map based PatchSampler #89

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surajpaib opened this issue May 5, 2021 · 5 comments
Open

Volumetric probability map based PatchSampler #89

surajpaib opened this issue May 5, 2021 · 5 comments

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@surajpaib
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Discussed with @cnmy-ro where he spoke about his volumetric probability map based sampling. This takes in a probability map the same shape as the volume (if provided) with sampling probabilities for each voxel.

I think this is a very useful feature when you don't want to sample randomly from all voxels.
Usecases

  1. Sampling around specific tumors/OARs
  2. Sampling within masks
  3. Sampling for modalities like PET
@ibro45
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ibro45 commented May 5, 2021

That's cool! How do you provide the probability map when running an experiment?

@ibro45
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ibro45 commented Sep 8, 2021

PatchSampler same, stochastic focal, random, probabilty

@ibro45
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ibro45 commented Sep 14, 2021

let's rename the stochastic focal to poisition based patch sampler

@ibro45
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ibro45 commented Sep 15, 2021

once this is done, i'll implement a Progressively growing patch sampler, that increases the patch size that you train with at the specified checkpoints. this will help with faster training, relevant only for 3D training imo

@surajpaib
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surajpaib commented Sep 15, 2021 via email

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