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It would be convenient to have GZ_ADD_PLUGIN in ign-plugin1 so we'd have less things to change when porting from Fortress to Garden
ign-plugin1
n/a
Add aliases to Register.hh
Register.hh
#define GZ_ADD_PLUGIN(PluginClass, ...) \ DETAIL_IGNITION_ADD_PLUGIN(PluginClass, __VA_ARGS__) #define GZ_ADD_PLUGIN_ALIAS(PluginClass, ...) \ DETAIL_IGNITION_ADD_PLUGIN_ALIAS(PluginClass, __VA_ARGS__) #define GZ_ADD_FACTORY(ProductType, FactoryType) \ DETAIL_IGNITION_ADD_FACTORY(ProductType, FactoryType) #define GZ_ADD_FACTORY_ALIAS(ProductType, FactoryType, ...) \ DETAIL_IGNITION_ADD_FACTORY_ALIAS(ProductType, FactoryType, __VA_ARGS__)
The text was updated successfully, but these errors were encountered:
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Desired behavior
It would be convenient to have GZ_ADD_PLUGIN in
ign-plugin1
so we'd have less things to change when porting from Fortress to GardenAlternatives considered
n/a
Implementation suggestion
Add aliases to
Register.hh
The text was updated successfully, but these errors were encountered: