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readme.txt
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readme.txt
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ChatScript is an open source natural language engine. But it is not completely open source. It is more a private project of mine that I share with the world. If you want to write code for it you can communicate with me and if it makes sense I will integrate it with the engine (perhaps rewriting aspects of it to be more consistent with the engine design and code). If you want to suggest features, you can email me at [email protected]. Many suggestions are implemented within a month if they seem useful. Bug reports ditto, they tend to get fixed within a week. There is a user forum at chatbots.org/forums/ChatScript.
Check back monthly for revisions if you are actively using it.
This is a stand-alone LINUX or Windows chat engine that can also run as a high-performance server. Also runs on MAC/iOS/Android.
It contains an actual chatbot with a microscopic personality but an unlimited ability to quibble.
Features Benefits
_________ ________
out-of-the box server/stand-alone no "make" - use it immediately
runs multiple bots in one engine supports an entire game of npc's
wide range of pattern ability match precisely the meaning you want
integrated scripting full control over the engine
fact tables and triples data structures represents arbitrary inferencing
built-in support tools facilitate authoring, debugging and regression
built-in HTN planner allow bots to carry out tasks in a real or
virtual task semi-autonomously
access to http can query other servers for data
support for PostgreSQL Db access large information databases
It has a potentially useful ontology of nouns, verbs, adjectives, and adverbs. See ontology.zip
It has 3/4 Million volleys of example chat from real users, so you can see what users try to do with chatbots. See chatlogs.zip